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Sunday, October 27, 2024

Ridge Racer Type 4 Songs Ranked

John B. Marine | 11:35 PM | | | | Be the first to comment!
Ridge Racer Type 4 had some great music. As a blog all about all elements of racing/driving games, including music, I take an unusual and different route regarding racing/driving games. The music will be rated by me here in this post. Remember that all posts since going from an exclusive Gran Turismo blog to all racing/driving games, ANY topic is fair game. So let me rank RRT4's songs for you all. My opinions, of course.






Ridge Racer Type 4: Song Rating


Ridge Racer Type 4 was the swan song of Ridge Racer on the Sony PlayStation 1. Of all the Ridge Racer titles, this one exhibited the most mature soundtrack of any of the PS1 Ridge Racer titles. Many of the songs can be classified as chill. Some songs have some rocking elements to them for a little edge. A lot of the songs even have a bit of drum 'n bass beats to them. Only thing lovelier than RRT4 is its soundtrack.

While I am showcasing the soundtrack of Ridge Racer Type 4 in this blog post, it is not to say every song is great. What I will do here is offer my thoughts on individual songs that make up Ridge Racer Type 4's great soundtrack.


The Songs.

Here are all of the song names of the ones you can select in the game (excluding the Bonus Tune):

• Pearl Blue Soul
• Naked Glow
• Your Vibe
• Lucid Rhythms
• Thru
• Silhouette Dance
• Burnin' Rubber
• Revlimit Funk
• Quiet Curves
• Motor Species
• The Objective
• Move Me
• The Ride
• Movin' in Circles

The "Bonus Tune" in question is "Eat 'em Up!". It will not be part of this rating post. I will instead focus on the main songs you hear in races.

Now that you know the song names, you can hear them all for yourself here, including the non-racing songs. Have a listen if you have a lot of time on your hands:


^ R4 RIDGE RACER TYPE 4 BGM OST

Thank you to the uploader for allowing embedding. Anyhow, let me now rate the songs of R4!




Ridge Racer Type 4: Songs Rated


I will be ranking the songs in descending order. In other words, I am going from least favorite to most favorite. I will share why I ranked each song in their position. Also, I may share which events I usually play the songs I will make mention to in this blog post.

Let's get it!


14: The Objective.

I just didn't feel this song at all, so this was an easy choice. It was easy to dismiss and place at the bottom of my list of favorite Ridge Racer Type 4 songs.


13: Burnin' Rubber.

"Burnin' Rubber" is near the bottom of my list for most of the same reasons as the previous song I highlighted. While it is rather fun and funky, I don't like it all that much. It is one of the songs that is played back after races at times.


12th: Thru.

"Thru" is a very cool song with kind of a traditional Japanese vibe. A nice set of beats compliment this song. It also features a very nice melody from the instruments. I just don't really use this for any events in RRT4. A time I did remember using this song was with the "Heaven and Hell" event. "Thru" is a good song, but there are much better ones than this.


11th: Lucid Rhythms.

"Lucid Rhythms" is a very chill song with kind of a sensual vibe to it. However, I am not really feeling this song as far as going racing to it or anything. Just because I have this one ranked very low doesn't mean I outright hate it. It just does not hit me enough to say it is one of the best songs to go race with or listen to privately.


10th: Motor Species.

"Motor Species" song has some good beats and instrumentals to it. It is a get-you-going kind of song. It pumps you up and motivates you to go for the race win. You might hear this song during race replays. It is tough to put a song like this at this part of my list despite the praise I've given it. Regardless, there is the song that is 10th in my list of favorite RRT4 songs.

I usually use this song in the Phantomile event. It also would be good for Edge of the Earth or Brightest Nite.


9th: Move Me.

The vibes of "Move Me" start off a bit romantic before transitioning into a rock-style song seasoned by drum 'n bass. This song isn't in my "enjoyable" range of songs for RRT4. I don't even really listen to this one privately. If I were to use this in an event, I'd play this in Wonderhill or Edge of the Earth.


8th: Your Vibe.

"Your Vibe" has a funky style to it along with some great instrumentals and beats. I don't have it as a go-to kind of song for when I am not sure what song I want to play. I do kind of listen to this song privately at times, just not as much. The song to me seems more for evening or sunset tracks, so I'd play this at Wonderhill. I also play this sometimes at Brightest Nite.


The bottom half of RRT4 songs have now been covered. Now for the better half of songs in this game, according to me...


7th: Revlimit Funk.

Despite its name, "Revlimit Funk" is not a song I would classify as "funky." What it does have is some gritty synths and some great beats. The only part of the song I can consider "funky" is the cooldown part of the song. I play this song more privately than in the game. I'd play this song in Helter Skelter.


6th: Quiet Curves.

"Quiet Curves" is a melodic and sweet song. The song is not dominated by fierce beats or any wild guitar riffs. I would kind of liken this song to living in the suburbs or shopping at upscale shops. It is a lovely song with airy and ambient instruments. The overall style of the song is more along the lines of a melodic drum 'n bass, though not your average drum 'n bass. As for what track(s) I would play "Quiet Curves" at, I think this song suits Out of Blue best. I would also play this song at Helter Skelter, Wonderhill, and perhaps even Heaven and Hell.


On to my Top 5 favorites!


5th: Silhouette Dance.

"Silhouette Dance" is as lovely a song as "Quiet Curves," but this one gets you going more. Drum 'n Bass style beats mostly dominate this song. This one is more about the beats than the instrumentals. The instrumental style is sweet and mellow, but it is all about the beats to this song. I listen to this at times privately. I think this song suits Out of Blue best. Though, you could also bump this around Edge of the Earth, Brightest Nite, and Heaven and Hell.


4th: The Ride.

No other song in Ridge Racer Type 4 exudes the kind of emotion "The Ride" offers. A very rocking song, this is the sort of song meant for when you are about to embark on a dangerous and risky journey. The song is bold while also being fairly melodic and full of character. Therefore, the way I described this song means this song can best be played at... Heaven and Hell. That is usually the only track I play this song at.

Now we get to the "podium" for my favorite Ridge Racer Type 4 songs. Which three round out my podium? Find out!


3rd: Pearl Blue Soul.

Simple and melodic, "Pearl Blue Soul" mixes in smooth instrumentals with a jazzy feel complimented by some sweet beats. It also has a get-you-going feel to it, but in a jazzy, lounge way. The hints of brass lend a unique appeal to this song and adds to its sweetness. It is really a fine song to listen to, and you might hear this song in replays. This song suits Helter Skelter best to me. You could even stay to its name and play "Pearl Blue Soul" at Out of Blue. Phantomile also is an event I'd play this song.


2nd: Movin' in Circles.

Let me stress something before I explain my reasoning of ranking this song where I ranked it. Even though "Movin' in Circles" is 2nd in my list, it isn't by much. "Movin' in Circles" is the only song in Ridge Racer Type 4 that has vocals to it. Those vocals I make mention of would be the vocals of Kimara Lovelace. It is the last song you can choose from the available 14 songs. As it is last in the song list, this song can best be played at one track- Shooting Hoops. "Movin' in Circles" has that feel of celebration and high emotion. I feel Shooting Hoops suits this song best and is really the only track I'd play this song at. I hate that I'm listing a great song like this as being second only rather than right at the top. However, you have to make some tough calls at times.


...which leaves one remaining song. My favorite RRT4 song is...


1st: Naked Glow.

"Naked Glow" is the song I listen to and play the most. This is the song I listen to most privately and mostly only use at two tracks. "Naked Glow" just appeals to me the most and has the best flow. It has some jazzy elements, it has a funky feel to it, its late part sounds sweet, and the overall melody is amazing. Don't get me wrong- I love listening to "Movin' in Circles." The reason why I put "Naked Glow" ahead of "Movin' in Circles" is because "Naked Glow" can best suit a number of events. I choose this song especially for Edge of the Earth and also Brightest Nite. One time, though, I did play "Naked Glow" at Shooting Hoops.


Feel free to agree or disagree with my picks. But... now you know, and knowing is half the battle. G.I. Joe! :D





If you thought it was easy putting this list together, think again! The only ones I had no problem choosing are 14th and 13th. Everything else was rather tough. Anyhow, I hope you enjoyed this post. Maybe I'll do some more song rating posts. This was a blog about the Gran Turismo series but has since been about racing games and driving games in general. Like it here? Subscribe/Follow my blog(s) in any capacity if you love my work. Share my blog post(s) with others if you enjoy my work. Support me further by connecting with me on social media; and if you are inclined, feel free to donate to me (tips/donations are voluntary but would be appreciated). Thank you for reading! Take care and be well.

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Battle Royale Racing

John B. Marine | 7:38 PM | | Be the first to comment!
The release of "F-Zero 99" continues the retro Battle Royale games by Nintendo. This joins the list of Tetris 99, Super Mario Bros. 35, and Pac-Man 99. More importantly, it opens a discussion of Battle Royale racing. F-Zero 99 is a Battle Royale-type game. It has me wondering... what other racing/driving games would make great Battle Royale games? That is the possibility I am exploring for this blog post on "John's Race Space." Come along and let's chat!






Battle Royale Racing


When most people think of battle royale games, people immediately think of the likes of "PLAYERUNKNOWN Battlegrounds" (PUBG), the wildly-popular and still played "Fortnite," or even the lighthearted goofy play of "Fall Guys," or the Fall Guys clone "Stumble Guys." The concept of a Battle Royale game is in the sense of gathering many players to compete in one space and try to outlast their opposition for as long as possible. Such competitions involve taking on different strategies to help gain the advantage and win. Another element of Battle Royales is in having only one life; and when you are defeated, it's over. Permadeath. No continues (most of the time).

Nintendo has had its way the past few years with now four Battle Royale-type games from the gaming past. It began with "Tetris 99," the game of Tetris where 99 players battle each other until one is left standing. "Super Mario Bros. 35" brought about chaos in the world of Super Mario Bros. 1 with 35 different players. "Pac-Man 99" turns Pac-Man into a chaotic multiplayer experience.

So where does racing/driving come in the realm of a Battle Royale? At least F-Zero 99 tests the waters by adding aggressive racing elements to the classic F-Zero game. Anyone who can imagine a racing/driving game where defeating other opponents on track can be grounds for a competitive Battle Royale game. Even if a game was not meant to encourage aggressive driving, you can still add aggressive elements to a game to compliment a Battle Royale environment. So in other words, you could even encourage aggressive driving in racing games not known for rewarding aggressive driving, such as Gran Turismo, Daytona USA, or even any of the Formula 1 games.




Battle Royale Racing: Analysis


Let's dive deeper into this style.


Considerations.

A Battle Royale environment usually suits the mindset of having one chance to prove yourself. When you are defeated, you are eliminated. You must try to outlast your opposition as long as you can.


Elimination and Elimination Methods.

To make this all happen, you must have a system where people can actually be defeated or considered defeated. This can be done by having a damage system (does not have to be visual or physical). If it is shown a contender has been defeated, he/she/they will be out of a given session. Players would be rewarded for defeating opposing racers.

Here are some methods of elimination I can think of. Follow my lead:

1.) The simplest elimination method is to simply eliminate players who finishes a race in last place or if someone completes a lap in last place. Aggressive driving in this setting is not encouraged but could be a deciding factor as to who gets eliminated.
BASIC ELIMINATION EXAMPLES: (older "Need for Speed" series games, such as "Need for Speed: High Stakes"), Speed Up! (arcade), Test Drive Unlimited 2 (PS3/XBOX360/PC)

2.) Another method is to have a health system. It can be implemented as either a health system or a damage meter. Once the health meter is depleted or damage meter is full, a driver will be retired from the event.
HEALTH/DAMAGE EXAMPLES: Super F1 Circus Gaiden (Super Famicom), SD F-1 Grand Prix (Super Famicom), Death Rally(PC), Whiplash/Fatal Racing (PC), WipEout series, Thunder Truck Rally (PS1), and Enthusia Professional Racing (PS2)

3.) Another way of elimination is with a limit system. During the course of a race or a tournament, there will be a cut limit to which every racer must try to be above to continue racing. If, for example, the Limit is 17th out of 20 cars, those ranked 18th through 20th will be eliminated. Once the initial limit is reached, a new higher limit will be set with eliminations pending for that new number. Those who survive the Limit will qualify.
LIMIT EXAMPLES: Super Monaco GP (arcade, Genesis/Megadrive), Battle Grand Prix (Super Nintendo/Super Famicom)

4.) The final method I will discuss here is a combination of health/damage and a limit. This is like what "F-Zero 99" has. Each player has a certain amount of energy along with certain limits to stay above. It can be stressing to try to keep your energy intact while also being above a certain cut line to avoid elimination.
HEALTH/DAMAGE WITH LIMIT EXAMPLES: F-Zero 99 (Nintendo Switch)

5.) Some racing/driving games have other methods to encourage elimination either playing by the rules or taking out racers. "Wave Race 64," for example, will have you disqualified if you miss too many buoys during the course of one race. Certain racing games that have regulations for races (like in the ToCA Race Driver series) can have you disqualified if you commit too many violations. They are not exactly elimination rules, but they have a feel of elimination due to insubordination.




Now that we know the limits, let us imagine what games could take advantage of some sort of Battle Royale system. Go to the next section, please...




Candidates for Battle Royale Racing/Driving: 2D


None of what you are about to read is met with any scientific research. Many of these are just thoughts of mine that I pose to you. What racing/driving games can benefit from a Battle Royale system? The headers showcase each game and how I think they could have a Battle Royale system to them of some kind. So take a look:


Super Mario Kart.

Some would think this should be the easiest choice. However, it seems too good to some people, even considering F-Zero came before Super Mario Kart. This is even though the Mario Kart series is still raced and loved to this day compared to the mostly dormant (until recently) F-Zero series. During making this blog post, I researched a video on YouTube featuring a race in Super Mario Kart with 101 drivers on track and all of the madness that ensued.


R.C Pro-Am Series.

Those who remember for the Nintendo Entertainment System or later the SEGA Genesis/Megadrive may recall the R.C. Pro-Am series. This game saw two titles on NES and then a "Championship Edition" on Genesis/Megadrive. These games had you control a remote control vehicle around a race track with several hazards along the way. In the sequel to RC Pro-Am on NES, you could upgrade your vehicle and purchase items to gain the edge. The two NES R.C. Pro-Am Games had up to four drivers to a track while the Championship Edition on Genesis/Megadrive had six to a track. You must place third or better to advance and continue the game.

If a system can be implemented where many gamers can compete at once at a number of racing tracks, Battle Royale-type racing would be great for this series. A mini Grand Prix would have to be set up so that a number of drivers can still play for longer.


Excitebike Series.

Excitebike made supercross and motocross fun. While you are not racing for position, you do race to post race times that let you qualify for the next event. You race cleanly for the most part. However, in the mode against other racers, you can clip other racers and force them to fall off of their bikes. A Battle Royale for a game series like this may not have things like exotic items to cause chaos, but it can be a smart way to cause some mayhem in racing.

To show that it COULD be possible to implement a Battle Royale system, I finished one race in Excitebike classic in 48th place. So while I don't think up to 99 racers would be possible to race for position, you could make it to where you host a bunch of races while eliminating the lower-performing riders.


Death Rally (Classic).

3D Realms' Death Rally series has been about combat racing. The original Death Rally in 1996 let you race with vehicles equipped with guns. If you enable weapons in the original Death Rally, you can also shop for more items to deliver more damage.


The safe way is to go with a bunch of 2D racing/driving games. Well now, it's time to look at the 3D racing/driving games that can promote Battle Royale mayhem.




Candidates for Battle Royale Racing/Driving: 3D


Here are some 3D games for Battle Royale consideration...


Destruction Derby Series.

The Destruction Derby series has a lot of hard-fought, wheel-to-wheel racing. The first Destruction Derby had regular races along with a dedicated Demolition Derby mode. The first game basically encouraged you to intentionally spin out and wreck other cars to boost your score. Rounding up a handful of players for multiplayer action would be wild. I am not as educated on any game in the Destruction Derby series after the first game, unfortunately.


Death Rally (2011).

The modern Death Rally in 2011 was not as loved as the classic Death Rally, but a lot of the main combat racing elements still apply. The appeal of a Battle Royale for this game is very much there. However, the idea of a Battle Royale involves having a lot more opposition on hand. Death Rally has up to four racers while the 2011 Death Rally has up to six racers.


Burnout Series.

No single franchise has emphasized and expressed combat racing quite like the Burnout series. Everything from roughing up racers to landing Takedowns make Burnout the most intense racing/driving game series out there. Eliminations would be no problem for a Battle Royale. What I would be curious of, however, is how would you handle the Battle Royale system. Do you eliminate the ones who place last in a race? It would be tough to think about how to implement a Battle Royale-type system in a Burnout. Then again, people still miss the Burnout series after "Burnout Paradise."


WipEout Series.

WipEout basically was made for Battle Royale. Later games in the series had an Elimination event where it is simply you trying to defeat as many opponents in the race while keeping your ship intact. A WipEout Battle Royale is very doable. The most ships on a track at once is 16 in WipEout Fusion. If somehow you could get 16 (or perhaps more) onto a track, this would make for some insane Battle Royale-type racing.


blur.

blur has been described as Mario Kart with real vehicles. Depending on who you ask, blur is either an underrated racing game gem or a very fun and forgotten racing game. It was made by the same people behind the Project Gotham Racing series. I would say if you can develop a game that combines Super Mario Kart with maybe something like Project Gotham Racing, you could have some wild Battle Royale racing with blur.


Grand Theft Auto Series.

The Grand Theft Auto Series has a bunch of races one can take part in. A Battle Royale system could be fairly simple if implemented properly. The biggest title in the series for racing in this ecosystem is with Grand Theft Auto V.


Trackmania Series.

While the Trackmania series never was about wheel-to-wheel racing, it is a racing game where posting the best time for each track is paramount to success. Therefore, a Battle Royale format would eliminate those who do not post fast enough times to stay in a tournament. Since TrackMania games do not involve wheel-to-wheel racing, having a custom/bespoke Battle Royale system would seem pointless. You would have to introduce some wheel-to-wheel racing to make a Battle Royale system possible. Or, you could have a Battle Royale system in the sense of a knockout-style competition. The lower-performing drivers would be eliminated until the higher performing drivers advance.


Of course, these are only ideas to get things started. Maybe you can think of other ideas with your favorite racing games and racing game series.




Battle Royale Racing: Will It Work?


F-Zero 99 at least shown what could be possible with Battle Royale concepts for racing/driving games. I think if certain gamers are into combative racing, it will surely find its niche among the racing/driving game set. Some of the obvious kind of titles I did not include. For example, Wreckfest basically is Battle Royale racing and demo derby. I will leave it up to you to think of how you could make Battle Royale a thing for your favorite racing/driving games.





This is a blog post that has been sitting on my PC for quite some time. It has been until now I decided to complete this post. That is what happens when you have a bunch of topic ideas and do not do anything until later. Anyhow, this is another completed post on "John's Race Space." I hope you enjoyed it! Subscribe/Follow my blog(s) in any capacity if you love my work. Share my blog post(s) with others if you enjoy my work. Support me further by connecting with me on social media; and if you are inclined, feel free to donate to me (tips/donations are voluntary but would be appreciated). Thank you for reading! Take care and be well.

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Sunday, June 9, 2024

Why Play Each Gran Turismo?

John B. Marine | 10:46 PM | | | | | | | | Be the first to comment!
If you never played any Gran Turismo game and want to try some, let me try to sell you on the GTs I have played. This post will be different. Instead of GT in general, it's why you should play each one. So what you will get from me is a look at why you should play (and hopefully enjoy) each of the Gran Turismo games I make mention to. This is all based on GT games I have played. And as a bonus, I'll even include... another Polyphony Digital title towards the end. Consider this my thanks and appreciation to you for taking a look at my blog and even caring to visit. With this said, let's get it!






Why Play Each Gran Turismo


The Gran Turismo series has been the basis of "John's Race Space" as well as for my very first blog. Through my time gaming, I have played most of the major Gran Turismo games. What I decided to do for this blog post is share with you why should play each individual GT that I have played before. That is correct- not why play the series in general, but why play the individual ones. I will share each segment discussing each of the Gran Turismo games I have played and why you should too if you haven't already. The posts will follow reasons based on the following:

• General reasons why to buy/play
• Vehicles, tuning, and customization
• Locations, racing, and license tests
• Summary


With all of this said, let's begin with the O.G.


Why Play: Gran Turismo 1.

The biggest reason why you should play Gran Turismo 1 is to simply enjoy what no racing/driving game has ever done before its inception. This game brought a level of challenge to racing while also introducing a great car culture. Even while the lineup of vehicles is very Japanese-biased, there still were some quality American and British vehicles for some diversity. Modifying and tuning cars you own is also a great experience. You may also be able to turn your street cars into full-on race cars with the Racing Modification. If you do not want to take a street car into racing spec, then do window shopping with the six "Special Model" cars readily available at the Japanese manufacturers for 500K Credits. If anything, get Gran Turismo 1 simply to gauge the potential this game would have towards its future. Remember that this game impacted racing/driving games as a whole; not just for Sony or consoles. It helps you appreciate the humble beginnings of this franchise leading up to the status this franchise enjoys today. All of this... beginning with Gran Turismo 1.


Why Play: Gran Turismo 2.

Gran Turismo 2 should be played because this began the maturation of the Gran Turismo franchise and further establish its identity to gaming and car culture. You can collect a variety of cars across different levels of performance and across different decades. The vehicles also come from many more car companies new to Gran Turismo. It further proves itself as an "encyclopedia of cars." The racing is faster and more intense than what you experienced in Gran Turismo 1. Since Gran Turismo 2 would be the swan song to Gran Turismo on the PlayStation 1, play this game to experience the evolution of the Gran Turismo experience before taking its appeal to the upcoming PlayStation 2.


Why Play: Gran Turismo 3 A-Spec.

Gran Turismo 3 A-Spec offers one of the most exciting and intense racing experiences ever in a Gran Turismo game. What resulted from the "Gran Turismo 2000" project was a game with impressive visuals at a greater frame rate that would elevate the Gran Turismo experience to new heights. While this game has a lot less cars than GT2, Gran Turismo 3 A-Spec has most of its manufacturers return along with some new companies. Have you the money, you could race Gran Turismo 3 A-Spec with the new (at its time) Logitech Driving Force steering wheel for greater precision and realism. This game also debuted racing on wet tarmac. This provided both a new challenge but also some extra focus on the graphical capabilities of Gran Turismo on the PS2. GT3 is both a visual powerhouse and and a mind-blowing racing experience. While Gran Turismo 3 A-Spec may seem like a letdown in some departments compared to GT2 (and even GT1 to an extent), this game still is worth a play to see the evolution from PlayStation 1 to PlayStation 2. I later looked at Gran Turismo 3 as a prettier Gran Turismo 2. This also happens to be a more capable GT title than the others before it despite its faults.


Why Play: Gran Turismo 4.

Get Gran Turismo 4 because it represented the biggest quantum leap in appeal and performance for the Gran Turismo series. Gran Turismo 4 was even becoming intriguing for having online play... until online play was later scrapped. A greater variety of this game's 600 or so vehicles and races means this game will keep you busy. You even can drive some of the very first motorized cars dating back to 1886! Variety in locations let you take on everything from original Gran Turismo tracks to a handful of real-world tracks and real-world locations. If you love your vehicles so much that you want to show them off to the world, try the new Photo Mode. Take pictures while racing or at a number of real-world locations exclusively for photography. While controversial, try B-Spec in most of the races if you are not a good racer or do not have the ability to complete a race on your own. You still have to send commands to your B-Spec racer to properly race. It essentially makes you play the role of race strategist. Races lasting from one lap on a long track to 24 hours on end await you in your quest towards immortality in GT4. The way future Gran Turismo games would shape up, Gran Turismo 4 represents the Gran Turismo experience at its peak. No Gran Turismo before it has delivered on so much hype and anticipation. You may not have online play. You may not have (certain specific auto makers). You still have no real damage. Even without these things, you still have a Gran Turismo experience in GT4 that is as complete and as in-depth as possible. These reasons alone are enough reason to give Gran Turismo 4 a try.


Why Play: Gran Turismo 5.

For its foray into PlayStation 3 power, Gran Turismo 5 delivers on more impressive visuals, greater automotive detail, time and weather variable events and races, the first proper damage model for vehicles, and online play among reasons to play GT5. Influence from NASCAR, the World Rally Championship, and BBC's "Top Gear" play roles in the Gran Turismo 5 experience. The big news with the vehicles in Gran Turismo 5 is the inclusion of three companies finally making their first appearance in a major Gran Turismo- Ferrari, Lamborghini, and Bugatti. Some of the cars come from Gran Turismo PSP, released between the time of GT4 and GT5. For an exclusive experience, this game even features the Red Bull Prototypes offering the most incredible (and sometimes surreal) pure race car experience. You can experience much more docile vehicles like the series debut of go-karts. While your tuning options are deeper, guess what returns (to an extent)? Racing Modifications! Later enhancements to Gran Turismo 5 include collect racing suits and racing helmets to customize your appearance to the Gran Turismo world. Races range from short lengths to 24 hours of racing. A-Spec and B-Spec make a return. The latter now makes you take on the role of a race strategist rather than B-Spec controversially doing races for you. Gran Turismo 5 now let you save during longer races. This is helpful to try to win the long races. I personally think Gran Turismo 5 could have been a much greater game than what we ended up with. However, just to savor the experience of racing and tuning and car collecting, Gran Turismo 5 is definitely worth the purchase and worth wanting to play. The biggest fault is the discrimination of Premium and Standard Cars. It is otherwise still worth your time and money to play.


Why Play: Gran Turismo 6.

Gran Turismo 6 did not do too much to set itself apart from GT5, but it mostly righted some of the many wrongs of GT5. This game delivers what seems to be a more elegant package than Gran Turismo 5. GT5 seemed like too many ideas without great execution. GT6 is not as detailed. I find Gran Turismo 6 to be more inviting to casual racing gamers as opposed to the more adept sim racing set. Now don't get me wrong- the sim-oriented crowd still will get a kick out of this game. It is just that GT6 provides an easier experience for the casual or inexperienced racing gamer. As an extra perk, you even can enjoy playing Gran Turismo 6 with a proper style of astronomical simulation for night races. Gran Turismo 6 is not as fixated on licenses as any other GT. Yet still, you have a bunch of races to choose from across multiple skill levels. You can even take part in events like the Goodwood Festival of Speed. The endurances are now way more condensed than in past GT titles. This may disappoint veteran fans of Gran Turismo but help out new and casual racing gamers. As with GT5, a lot of Gran Turismo 6's racing appeal mostly lies in online racing. If you want to try something unique, take part in the Lunar Missions, whereas you compete in different challenges simulating operating a lunar vehicle on the moon. You also could make your own generated courses like in Gran Turismo 5. Only now, you have just a bit more control than in GT5. Gran Turismo 6 basically is worth the play if you were disappointed with Gran Turismo 5 and wanted something better than what GT5 eventually became. Or if you are not as experienced as a simulation racer, this game is much easier in entry into the franchise than past titles. While this description does not sound too exciting from me, this is still a game that warrants a play and has room for your game collection. It just did not do too much to differentiate itself from the other Gran Turismo games before it. Even still, this provides a marginally better experience than Gran Turismo 5.



Okay. So you made it this far. Congratulations! Let me give you a bonus "Why Play?" to close out this post.




Why Play: Tourist Trophy (BONUS!)


Let me see if I can convince you to add Tourist Trophy to your gaming collection. Check it...

For all intents and purposes, Tourist Trophy is basically Gran Turismo 4 with motorcycles. Despite this, Tourist Trophy operates a lot differently than any Gran Turismo. This game lets you ride and race a handful of motorcycles ranging from scooters to motards to many different sport bikes. Even with a maximum of four motorcycles to a track (including yours), the experience is still a challenging and engaging one. Learn proper riding technique if you intend to win. Remember that riding a motorcycle entails different techniques than in racing a car. You can even intricately set up your rider with elements like height and lean angle. You can also collect gear to outfit your rider. On street bikes, you can have some casual riding clothes to wear. If you're the racing type, collect the different racing suits and helmets. Each bike is featured in great detail from the in-bike view with working gauges and other intricate details. For the ultimate challenge and sense of accomplishment- try to win all five of the Eight Hours of Suzuka motorcycles featured in this game. While most of the tarmac tracks from Gran Turismo 4 return for Tourist Trophy, not all tracks allow for a full field of motorcycles. For the ones that do offer a full field, you still can ride the wheels off of your motorcycle across most of Gran Turismo 4's tarmac tracks. Some of the courses have been modified to include their motorcycle layout. You also get a course exclusive to Tourist Trophy- Valencia (the Ricardo Tormo Circuit). Even if Tourist Trophy is mostly Gran Turismo 4 with motorcycles, it is still a great game to play. This game will let you enjoy the thrill of motorcycle riding and motorcycle racing even if you are not as big a fan of motorcycles.



I tried to include most of the major titles. The ones I have not played or played enough of I didn't review. Those include:

• Gran Turismo PSP
• Gran Turismo SPORT (I may skip this title)
• Gran Turismo 7


Maybe if I get to play them more in depth in the future, I will provide my own thoughts on why you should play these titles.

This blog post is completed for the most part. You may either take part in the next section or skip it entirely if it does not interest you. Your call.




Finding These Games Online


If you enjoyed my post so much as to wanting to find the mentioned games online, use the links to material in this section. Your involvement here is voluntary- meaning it is not required but would be appreciated. Try searching for Gran Turismo games from these services and retailers:

Amazon and Amazon (video games)
eBay and eBay (Video Games)
Walmart (video games)
Target
GameStop
Gamefly


Happy shopping! :)





I hope I have convinced you on why you should play each of the aforementioned games in this blog post. If you liked this post or any of my other work, please Subscribe/Follow my blog(s) in any capacity if you love my work. Share my blog post(s) with others if you enjoy my work. Support me further by connecting with me on social media; and if you are inclined, feel free to donate to me (donations are voluntary but would be appreciated). Thank you for reading! Take care and be well.

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Sunday, May 26, 2024

"Gran Turismo" Movie Review

John B. Marine | 11:39 PM | Be the first to comment!
I will review "Gran Turismo" in this blog post. Previously, I had thoughts on this movie. It wasn't until recently I finally found "Gran Turismo" in a store. I can now review it for a blog post. So that is what I'm going to do here for you all. This is different from my previous post, as it is a review. I won't talk about any specific moments and won't spoil anything. However, I will use this space to discuss some specific thoughts on what the movie means overall.


A Note About "Gran Turismo"...

"Gran Turismo" was released in theaters on August 11, 2023 in the United States. I think it was released on August 8, 2023 in some other markets. This movie is rated PG-13 by the Motion Pictures Association of America (MPAA). It features intense action and some strong language.






"Gran Turismo" Review and Thoughts


Here is where I break down "Gran Turismo" by individual elements. Keep reading to get my thoughts.

Gran Turismo Movie
^ from: (GRAN TURISMO | Sony Pictures Entertainment) - "Based on the true story of an impossible dream." Welcome to "Gran Turismo!"

"If you miss a line in the game, you reset. You miss it on the track... you could die."

-"Gran Turismo"


"Gran Turismo": Review.

While I will not mention actual content in the movie, "Gran Turismo" is a movie with an engaging storyline. It is based on the true story of Jann Mardenborough, an average Gran Turismo gamer who would go from virtual racing success to world-class professional racer. I think anyone who simply looks at the story like this having knowledge of Gran Turismo, they probably would think this is a silly story. "Gran Turismo" does a good job telling the story of Jann Mardenborough and the British gamer's journey from GT to real-life racer. No part of the movie seems overly dramatized or predictable. I felt connected to Jann, sometimes even to the level of being like a cheerleader for him. At no point of this movie does one would feel Jann makes some serious mistake he can't recover from. Or at least, have one thinking Jann is in over his head and writing checks he can't cash.

Since "Gran Turismo" is based on a someone going from gamer to reality, the movie has a lot of different special effects with a gaming touch. A good amount of 3D and certain other special effects really gives the movie its unique character. Some of the effects, however, seemed a bit cheesy but not unnecessary. The special effects in "Gran Turismo" are not overdone to where you remember this is a movie about a gamer experiencing reality. You even hear Gran Turismo game sounds at moments of the movie also to keep the Gran Turismo vibe going.

As for being any kind of racing movie, a lot of these in decent quality are far and between. It is tough to try to convey and express the full fury of motorsport in a movie like this. "Gran Turismo" does a great job at conveying the full ferocity of motorsports in this movie. Everything from drone camera views to dramatic slowdowns are done in an impressive way. You actually feel connected to the races in this movie.


"Gran Turismo": Impressions.

"Gran Turismo" brings a level of attention to the GT series that speaks to its level of character. Elements of the precision of the Gran Turismo games play into how effective playing Gran Turismo games ties into a lot of the personality of "Gran Turismo." Honestly, it also speaks to the importance and impact of learning of racing through simulation racing as opposed to arcade (or even "simcade"). Before the likes of Jann Mardenborough, I was reminded of NASCAR racer Ty Majeski in regards of going from iRacing to real racing. Jann's story, however (with all due respect to Ty Majeski), is much more exciting and detailed.

"Gran Turismo" gives the impression that anyone could go from virtual racing to actual racing and find a level of success. While we know that is not always true, it does make for an awesome story. Jann just seemed talented enough to hold his own in real racing after many hours playing video game racing.

Here is another thing to consider. "Gran Turismo" could have been some phony story acted and excuted to the quality of most 1990s movies that try to bring video games some movie magic. "Gran Turismo" would have failed epically with a weak fantasy storyline or trying to be like the modern "The Fast and Furious" series. Same as if it had a bunch of cheesy one-liners. However, "Gran Turismo" did not go that route. It would have been a disgraceful way to disrespect what the Gran Turismo game series brings to gaming, car culture, and motorsports culture if "Gran Turismo" went down some cheesy style. In this regard, I actually think it is great "Gran Turismo" chose this based on true story style rather than some completely fantasy story.


Just Some Thoughts...

A story like this probably would be less believable if this was a movie about some casual racing gamer who mostly play arcade racing games and tries to be a professional racer. Same if maybe if the casual gamer was also an illegal street racer that somehow tries to make it big in actual motorsports. yet somehow makes a major impact in real motorsports. This made me think that this story is more authentic and believable that it involves a simulation racing gamer as opposed to an arcade one.


Now let me share with you some final thoughts. Get ready.




"Gran Turismo": Final Thoughts


"Gran Turismo" is a movie that showcases the power of dreams and living your dreams. As long as you are willing to improve your craft and hustle hard, anyone can be a success. "Gran Turismo" is not just a movie based on a highly successful gaming franchise; it is the embodiment of what hard work (and sometimes a little luck) can do. Just another video game player had the opportunity of a lifetime to live out what many other video game players could only dream of. In addition, this gamer put skills learned from a racing game series and applied those practices to reality. Surely there is a difference between virtual and real, but the gamer-turned-professional worked to make a great actual racing career happen.

The crew behind "Gran Turismo" could have made this movie some fantasy deal with a lot of fabricated drama and a lot of poor acting. There was no way, though, that "Gran Turismo" would be any kind of disgrace to what the Gran Turismo series has brought to gaming, car culture, and motorsports. A well-told fantasy or fanfiction storyline would have probably worked better for Gran Turismo, but going this based on a true story approach lends credibility. "Gran Turismo" actually manages to bring together the Gran Turismo gaming experience as well as going from virtual to real racing, all done in an even balance. Anyone who may have never played any Gran Turismo game may probably not realize this movie is based on using experiences from Gran Turismo to try to live a decent motorsports career. "Gran Turismo" not only is about just any racing career, it is instead a racing career competing in top-level racing series and top-level races.

Most of all, "Gran Turismo" is positive and inspirational in the sense that anyone with great potential can achieve great levels of success when given a chance. Jann Mardenborough didn't go through the usual pipeline of doing here-and-there go kart racing or competing in a bunch of grassroots racing series and finally getting scouted by a premier racing team. This individual went through playing Gran Turismo games for hours on end and logging many miles/kilometers playing. Everything else leading to Jann Mardenborough's motorsports success was pure talent and application of skills learned from a game.

This movie also speaks to the level of accuracy and charm of the Gran Turismo game series. No matter how much people complain about any number of issues regarding Gran Turismo games, the fact one gamer played the Gran Turismo games and gained such an education about motorsports most average racers can only dream of only speaks to how special and important the Gran Turismo series is to car culture and motorsports. Equally impressive is how playing a simple game also led to being able to have a great career as a world-class motorsports driver.

A true story, going from gamer to professional athlete, adapting from virtual to reality, the power of dreams and what is possible when given a chance- these are all elements as to why "Gran Turismo" is worth watching. This movie is a solid "A" to me, or at worst, "A-." Watch this movie and/or add it to your movie collection if you love gaming, motorsports, or both. You won't regret it.


Trailers.

I featured these trailers of "Gran Turismo" before in my previous post about it. In case you need a reminder or want to be introduced to it, take a look at these trailers to get an idea of what this movie will be like:


^ GRAN TURISMO - Official Trailer (HD)

And here is another trailer:


^ GRAN TURISMO - Official Trailer 2 (HD)

Remember- "Gran Turismo" is rated PG-13 by the Motion Pictures Association of America (MPAA). It features intense action and some strong language.


Get "Gran Turismo" Online.

This area is voluntary, so you can skip if uninterested.

If you want to get this movie to add to your movie collection, shop around at these retailers (among others). Remember, this section only is about the movie, not the game series:

Amazon
eBay
Target
Walmart (video games)

Or for more information about "Gran Turismo," go to GRAN TURISMO | Sony Pictures Entertainment.

Happy shopping!





This has been another blog post on "John's Race Space." I am happy you read my post regarding "Gran Turismo!" Subscribe/Follow my blog(s) in any capacity if you love my work. Share my blog post(s) with others if you enjoy my work. Support me further by connecting with me on social media; and if you are inclined, feel free to donate to me (donations are voluntary but would be appreciated). Thank you for reading! Take care and be well.

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Thursday, February 29, 2024

Figure 8 Strategies

John B. Marine | 4:49 PM | Be the first to comment!
Some racing games have Figure 8 tracks. Either they are Figure 8 (or some call them "Figure-of-8") tracks where it is not possible to crash at the intersection, or the intersection can lead to crashes if not careful. Games that encourage crashing can make you suspect to getting wrecked if you unfortunately get tagged at the crossover. This is true in games like "Destruction Derby" or "Wreckfest."

Some other figure 8 tracks are simply impossible to have any crash happen at the intersection. This is especially true in the case of maybe the world's most famous figure 8 style track- Suzuka Circuit. Do not worry about the fear of crashing at the intersection on tracks with a bridge or overpass as a crossover.

When faced with a Figure 8 track where crashing happens at the intersection, be mindful of your own speed along with the fact other drivers may be going full speed into the crossover. You may adjust your speed in the crossover if you feel a vehicle may be approaching at a decent rate of speed as you enter the crossover. Be mindful every time you reach the crossover and adjust your driving skills when you can. You will not always avoid getting hit at the crossover, but you can do just enough to prevent from taking serious damage or terminal damage. The one thing to keep in mind is that these tracks are more about survival than actual racing skill. Though, racing skill does help just in case.





I hope you enjoyed this brief, casual blog post! Subscribe/Follow my blog(s) in any capacity if you love my work. Share my blog post(s) with others if you enjoy my work. Support me further by connecting with me on social media; and if you are inclined, feel free to donate to me (donations are voluntary but would be appreciated). Thank you for reading! Take care and be well.

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Wednesday, December 13, 2023

Wreckfest

John B. Marine | 2:26 PM | | Be the first to comment!
Great racing involves great car control, mastery of technique, and great fitness. "Next Car Game," later called "Wreckfest" basically says, "man... [expletive] all that [expletive]!". "Drive hard, die last" is its slogan. This 2014 game is all about one thing- wrecking. Bugbear developed the successful Flatout and Flatout 2. This game offers up one of the most enticing experiences of combative racing that anyone can play. It is available for PC, PlayStation 4, PlayStation 5, Nintendo Switch, XBOX One, XBOX Series S|X, Android, and more. This blog post takes a look at Wreckfest.






Wreckfest




Wreckfest
^ from: (Wikipedia) - Wreckfest is all about gritty, brutal, and often times hilarious racing action. Drive hard, die last.

Wreckfest is all about full-contact racing. This game is devoid of sophistication and accuracy. All of the machines are junky. All of the tracks likely would be disqualified of any high-grade FIA licenses. The action is more like Saturday night at the short oval rather than a prestigious Grand Prix or endurance racing weekend. What this game lacks in sophistication is made up for with savage and merciless racing.


Career.

Your racing career in Wreckfest takes you through five levels of competition. You begin in the Regional Juniors to try to earn experience. Experience will help you to unlock tuning parts and new vehicles. How well you do in Career events will help you to unlock the next level of competition- the National Amateurs. Keep working your way up through Challengers, Pro Internationals, and to the top level of Career Mode- the World Masters.


Vehicles.

There are four levels of vehicles in this game. The lowest class is the D-Class, and the highest is the A-Class. Vehicles are rated for their performance points (PP). None of the vehicles are licensed. If you know your vehicles, though, many of the vehicles will look similar to any real-world vehicles you may be aware of. The first vehicle you can get your hands on is the Rocket, which is a great all-around race car. You ultimately will need to seek better vehicles to compete in certain other races. Owning any vehicle will allow you to modify its graphics and upgrade its performance. Credits you earn will allow you to modify these vehicles to your liking. Be careful- some enhancements to your vehicle may put your vehicle in a different class, disqualifying you from certain level races. Be mindful of this!

If you do decide to modify your vehicle, you can modify its paint style. It begins with a certain decal package you select. You then can choose the livery style. It ends with you fine tuning the colors for everything. The Painting aspect does not cost any Credits.

Upgrading your vehicle consists of Performance, Armor, and Visual categories. The Performance aspect primarily upgrades all of the horsepower-related aspects of your vehicle. You will be able to outfit your vehicle with better parts as you reach certain levels. The Armor upgrades will help provide strength for your vehicle. This can help your car to last longer in races or in demolition derbies. They can also, however, put your vehicle in a higher or lower class. So if you need certain upgrades to stay within one of the different tuning levels, you may want to choose your Armor upgrades wisely. The Visual upgrades basically give your vehicle a unique appearance. Most, if not all visual upgrades have any impact on your performance. So use this menu to outfit your vehicle to give it a unique touch. Some vehicles can not be upgraded.

If you plan on tuning, you can tune elements of your vehicle. Adjust your Suspension to affect the weight transfer of your vehicle. Tune the Gear Ratio to let your vehicle be tuned for acceleration or top speed. Adjust the Differential to affect the handling character of your vehicle. Finally, modify your Brake Balance to determine what bias your vehicle has, whether with more rear brake bias or more front brake bias.


Locations and Races.

Wreckfest has no shortage of events for you to partake in. Everything from Banger Races to Last Man Standing events are there for you to compete in. As of the time of this blog post, you can choose from 45 different locations. Each of the events have a handful of options for which you to race different configurations or compete in different events. Some tracks may serve only one purpose, such as demolition derby. This game will keep you busy with the various events available. Events can have no opponents or as many as 23 other opponents. Be mindful of performance limitations with events with either lots of drivers or with certain high-polygon vehicles. Same can be said for graphically-intensive and large locations.

You can adjust each of the races to your own specifications. You can choose what vehicles race, the intensity of the damage, AI driver skill, driver aids active, and more. Turning off driver aids and racing on harder levels will yield more experience and Credits earned. Normal-level damage will allow you to deliver as many hits as you like to drivers while also being able to withstand so much damage. Intense damage means you have to be a bit more careful trying to win races. Put the damage to Realistic or Extreme, and even the simplest impacts can seriously damage your vehicle. Be careful at higher damage levels!

While I did not test multiplayer in preparing this blog post, you can also add your own spin to racing types and regulations in multiplayer.




Wreckfest: Playing the Game


Although Wreckfest is an arcade-style game, there is actually some realism to the game. The vehicles actually handle with certain amounts of weight and physics to them. So while this is not exactly Assetto Corsa meets Burnout, Wreckfest has a driving model that is intense with racing and with combat.

When competing in regular races (Banger Races), your strategy may be to do blocking or try to induce opponents into crashes. While the AI drivers may not be thugs, you do have to be mindful that other drivers may try to get you into trouble. Be sure to have strategies for regular racing as well as offense and defense.

Demolition derbies (Last Man Standing) are all about dishing out as much damage to your opposition. Head-on hits can deal the most damage, but you may end up taking more damage yourself rather than what you deal to your opponents. You may want to try to go for T-bone hits or tag fenders so you don't take too much damage to your vehicle dealing damage to others. Any drivers with icons above them are the ones still in the race. Try to take them out as best as you can. The level of damage you set can be a big factor in being able to take damage and deliver damage. So be careful with that setting when doing demolition derbies.

When you do Career Mode, try not to improperly exit races, because you will not win any credits or experience if you quit out of events. Be sure to properly exit to help out your experience and credits winnings. Try to complete all objectives for events. That even includes the bonus ones. Some events require you to win the event to gain points and credit from that event. You may have to spend some time in some events to finally clear them. Bonus objectives are optional and have no impact on your career progression. You do, though, got to get as much experience as you can muster.

One last thing to note is that this game makes it okay to fail. You need not be super serious about trying to win every single event. In all likelihood, you probably will not clear every single event with top honors. Just relax your pace when taking on Wreckfest. Win if you can, but only be focused on winning if certain Career objectives require you to do something to clear the event.


Allow me to express some final thoughts on Wreckfest for you now. Read on...




Wreckfest: Final Thoughts


Whereas sophisticated and detailed racing/driving games rule the roost and set standards for what is considered great racing/driving games, Wreckfest does away with these standards and sets its own standards for what a racing/driving game should be. Nowhere does this game wow people with incredible graphics, laser-precise driving dynamics, or world-class racing facilities; but it does offer racing action just about any racing/driving gamer can enjoy outside of sophisticated titles. Some simulation racers even play Wreckfest for the sheer amount of fun this game provides. Even the first Career event should provide thrills nearly any racing/driving game can provide! This is a racing/driving game you should give a try to play and enjoy. If you prefer sophistication and detail, this is not your title. If you prefer just an intense racing experience while also causing havoc, your needs will be satisfied thanks to Bugbear Entertainment and Wreckfest.


For More Information...

For more information about Wreckfest and where to buy it, visit order.wreckfestgame.com.





That is all for this blog post. I hope you enjoyed this blog post in my racing/driving game blog. Please be sure to Subscribe/Follow my blog(s) in any capacity if you love my work. Share my blog post(s) with others if you enjoy my work. Support me further by connecting with me on social media; and if you are inclined, feel free to donate to me (donations are voluntary but would be appreciated). Thank you for reading! Take care and be well.

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Tuesday, December 12, 2023

Flatout 2

John B. Marine | 7:42 PM | | Be the first to comment!
Flatout 2 offers even greater insanity than what the previous title did. While you still race in junky settings, the graphics are cleaner and with more intense action. This 2006 game was released on Windows, PlayStation 2, and XBOX. Allow me to talk about "Flatout 2" for you all in this blog post. Get ready...






Flatout 2




Flatout 2
^ from: (Wikipedia) - If you thought Flatout 1 was intense, wait until you try out Flatout 2.

Bugbear Entertainment looked to make Flatout 2 even better than its previous title. Enter "Flatout 2"- a wild combat racing game with fast speeds, brutal wrecks, and intense action. This game is a bit more prettier than the previous game. Actually, a LOT prettier. More cars to choose from along with different environments to race in make "Flatout 2" a game that produces mind-blowing excitement. In a sense, "Flatout 2" delivers action comparable to the Burnout series and with the same sort of lovely graphics.


Career.

The majority of your action will take place in the Career Mode. This is where you can buy vehicles and upgrade them. Earn money through entering races. You will earn money based on your finishing order and from other bonuses.


Vehicles.

Unlike the first game, Flatout 2 features a variety of vehicles and even three different classes of vehicles. Each of these classes offer up different experiences for for the levels of action they provide.

• The base class of vehicle is the Derby class. These cars won't win awards for looking pretty, but they can dish out punishment to each other in some hard-hitting racing action. This will be the class of vehicle you will be able to afford early on.

The Race class is the second class of vehicles and features vehicles tuned for racing. These cars look cleaner than the Derby cars, and they also go faster than the Derby class vehicles.

The third class of competition is the Street class. These are the best-looking vehicles as well as being the fastest ones. They also are the most expensive of the vehicles in Flatout 2.

You can earn more vehicles in each class by progressing through Career Mode. You can also upgrade your vehicles in Career Mode. Each of the vehicles you can own have different drivetrains that affect their performance. When upgrading vehicles, factors such as top speed, acceleration, handling, strength, and more can be adjusted. Take note of what each upgrade does and how they impact your vehicle's performance.


Locations.

Six locations are offered to gamers when playing the circuit races in "Flatout 2." Everything from places under construction to being in a major city are your playgrounds for action in this game.

• Forest - race in environments that include forestry and other natural details.
• Field - race in areas that are in a desert-type setting.
• Desert - race in an arid desert setting.
• Canal - this environment features suburban parts of a city to race in.
• Downtown - race in a downtown setting with highways and skyscrapers.
• Race - compete on race tracks under construction or repair.


Your mastery of these sections will be key to your success racing in Flatout 2.


Events.

You can race in any single race, or you can compete in events like High Jump and Demolition Derbies. For the sole purpose of this segment, though, I will only focus on regular races. You can earn the highest money by winning races.

These are the event types outside of the Career Mode:

• Single Race - enter a single race across any of the regular venues in the game.
• Single Stunt - you can enter special stunt events. There are many to choose from.
• Single Event - compete on special tracks.
• Single Derby - compete in a demolition derby against seven other opponents.


In any of the events in the game against other opponents, you can earn bonus credits for accomplishing certain feats. Among them:

• Best Wrecker - deal the most damage to other drivers.
• Blast Master - deal the biggest hits.
• Fastest Lap - post the fastest lap of the race.
• Bulldozer - score the highest amount of damage to the scenery.


You can actually wreck out opponents in races. Your racing strategy may range between trying to finish 1st to trying to take out your opponents. The main goal is to try to finish as high up the standings as possible in race events.


I'll offer some final thoughts now on Flatout 2 next.




Flatout 2: Final Thoughts


"Flatout 2" takes its sequel and intensifies the action and graphics by leaps and bounds. If you can contain insanity into a racing game, this game embodies insanity. The action is relentless no matter what events you take part in. All of which, occurring with few hitches in performance. Suffice to say, this is an excellent title to play, even if you are not into arcade racers or into demolition-type racing games.

You might have luck finding an old game like "Flatout 2" from secondhand dealers. Try these sites and look for "Flatout 2" if you wish to buy it:

Amazon (PC games)
Amazon (video games)
eBay (PC Games)
eBay (Video Games)
Gamefly
GameStop
GOG.com
Steam

Happy shopping! :)





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