BEFORE I BEGIN...
HAPPY NEW YEAR (2023)!!!All-Star Racing
Most people moved on from the PlayStation 1 to the PlayStation 2 when "All-Star Racing" was released in 2002. "All-Star Racing" was developed by Kung Fu Games and published by Mud Duck Productions. The game challenges you to take on four styles of circuit racing. Pick a discipline, pick a car, pick a track, and go race. It is dirt simple.
The Modes.
There are four disciplines to choose from when you start the game. Take a look:- Supercar Challenge - race with some sports cars.
- Classic Cars - race with some classic automobiles.
- Stockcar Frenzy- take on the intense realm of stock car racing.
- GT Racer - race in full anger with high-powered GT race cars.
Once you select one of the game modes, you will be greeted to a screen that lets you choose between starting the game, game options, or going back to the main menu. They all operate the same, only with different fonts and graphics. So don't expect any purely unique experiences among the modes.
The Cars.
You have a choice of three cars to use through your racing adventure. Pick one and go racing.The Tracks.
Each of the four disciplines of racing feature three tracks each unique to each style of racing. With no reverse or mirror options, you have a total of 12 tracks in this game. You can go into the Main Menu to adjust difficulty and lap count (from 3 to 15). It is a fairly straightforward process.The Racing.
Six cars can be on the track at a time, including yours. Your job is to [obviously] win the race. Try to outlast your opposition as best as you can.Now that you have an idea about this game, allow me to review it for you.
All-Star Racing: Final Thoughts
If you were reading this blog post being unimpressed with how I am discussing "All-Star Racing," there's a reason for that. That is because this game is absolute trash. No replay value, no incentive, completely boring experience, and lackluster game play. This "all-star" effort is more like an all-star effort on making a PlayStation 1 game as a class project rather than a complete game people would enjoy for years to come.
Qualities that makes most racing games fun is tough to find in this game. This is an arcade-style racing game that tries to surpass "Gran Turismo" and "Gran Turismo 2"... and fails miserably. If this is an all-star collection, what is this an all-star collection of- the same game with four different aesthetics? That's all this game is. Don't even think about trying to set up your car or go for the best lap times because this game doesn't even utilize your Memory Card. You don't even get to choose between Automatic or Manual/Standard- all cars are automatic transmission. The tracks themselves will take up about 50-70 seconds of your time for each lap. There are not even pit stops or damage to this game. As for the cars themselves, it's a matter of personal preference which is better. Even if you beat the Lap Record for each track, you don't get recognition or anything exciting for it.
The racing is not much better either. The game has a shoddy driving model and a twitchy collision system. On Easy difficulty, do not be surprised if you win the race by at least five seconds if you are a semi-decent racing gamer. You don't even get any fancy graphics or honors for winning a race.
The only things "All-Star Racing" gets right is that it works and is playable. Other than that, you don't need this game unless you're trying to add this to some collection. There are much better racing/driving games you can play on PlayStation 1 than this one. "All-Star Racing" is all-fail racing. You COULD use this game to simply learn how to make a simple racing game... then try to make something much better.
Video Preview.
If you would like a video look at "All-Star Racing" to see if your thoughts differ from mine, take a look at the following video:^ All-Star Racing ... (PS1) Gameplay
I hope I swayed your interest on this game in case you were curious.
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