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Tuesday, December 5, 2023

Maximum Speed

John B. Marine | 12:24 AM |
"Maximum Speed" was made by Sammy (now SEGA Sammy) in 2003 to arcades. This game looks to provide the thrill of traditional American racing to the masses. This game is in arcades and for the Dreamcast. This blog post is NOT a review of this game because I have not played it in any capacity. This is merely a look at the game. But having said that, let's discuss this game!






Maximum Speed


The appeal of "Maximum Speed" is in its attempt to capture the appeal of major American racing. To that end, the game features three types of vehicles racing on six different tracks. The goal of Maximum Speed is to try to win the race. You get the ending if you finish 3rd or better.

Your journey begins by picking a class of car, picking a track, choosing a team, and then automatic or manual/standard. Afterwards, it's time to RACE!


Vehicles.

Three types of vehicles are available to you to race with:

• The STOCK cars allow you to race stock cars around any given course. These cars reach speeds in excess of 210 mph (or ~338 kph). They are seen as the "Technical Race" class.

• The TRUCKS are the least powerful machines in the game, but these trucks are still a handful to race. The "Wild Race" style of competition reach speeds of up to 170 mph (or ~274 kph).

• The OPEN-WHEEL cars provide a "Superspeed Race" and are the most powerful and fastest machines in the game. They will blow your mind at 250 mph (or 402 kph) top speed.

Each type of vehicle will be sure to give you the sort of thrills you want in a game like this. After selecting a track, you will then choose between what team you want to race with. Thunder Racing is the all-around average team, Blaze Motor Sports has cars with great acceleration, and Falcon Racing Team has vehicles with the fastest top speed.


Tracks.

There are six tracks in Maximum Speed. All of which, are fictional and encompass different styles of track. Difficulty in racing each course ranges from one star (easiest) to three stars (hardest). Here is a look at the six tracks:

• Liberty Hall Raceway is an egg-shaped oval similar in layout to the Twin Ring Motegi oval. The first two corners have a fairly large radius, while the last two corners are shorter in radius. It is 1.5 miles (or 2.41 km) in length. It is rated as one-star difficulty.

• Breeze Hill Raceway is a high-speed oval with some elevation changes and tunnels. It is 1.5 miles (or 2.41 km) in length. This track is rated at two difficulty stars. It is the only course raced at sunset or evening.

• Wizard Grove Raceway is a 1.5-mile (or 2.41 km) road course rated at three-star difficulty. The biggest factor in lap times here is in how you handle the series of sweeping right-left-right corners leading to the start/finish line.

• Styled like the Indianapolis Motor Speedway oval, Mirage Motor Stadium is a quad-oval at 1.5 miles (or 2.41 km) in length and two stars in difficulty. All four corners are identical in length and profile. It is the only course in the game run at night.

• Totempoint Speedway is a tri-oval run in a clockwise direction. It is 1.7 miles (or ~2.74 km) in length and rated at one-star difficulty. Its layout resembles Pocono Raceway. Each of the three turns have different radii and degrees of banking to them.

• Rodeo Peak Speedway is a winding high-speed road course with an interesting layout. After each straight, a medium-length right-left chicane follows. Keeping a consistent line is the biggest challenge with this track. It is 1.5 miles (or 2.41 km) long and rated at three-star difficulty. This track is sure to deliver a storm of excitement... and not just from the cloudy/stormy weather at this track!

You surely will get your fill of action playing this game on these tracks.


Racing.

When it is time to go racing, races usually last about six laps long with no pit stops. Tracks can have anywhere between 20 to 26 vehicles to a track (including yours). The road to pit road is blocked off, so don't worry about trying to do any pit stops during the course of the race.


My Impressions of "Maximum Speed."

To me, "Maximum Speed" seems more like a poor person's combination of "Daytona USA" and "Indy 500" mixed into one, and it fails to be as exciting as either game. It is fairly mediocre despite having some exciting moments from time to time. The AI is a bit brain dead as well. "Maximum Speed" is more like "Maximum Mediocrity."

Video Preview.

To give you an idea of this game, take a look at this video:


^ Sammy Atomiswave MaximumSpeed ...


Now you have an idea about the game I've reviewed for this post.






Those, however, are MY opinions. Feel free to think as you please regarding "Maximum Speed." Remember this was not a review of the game because I haven't played it myself in any such way. If you enjoy my work, please Subscribe/Follow my blog(s) in any capacity if you love my work and want to support me any way you can. Share my blog post(s) with others if you enjoy my work. Thank you for reading! Take care and be well.

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