GT Racing 2 - Cash Cars

Most cars in GT Racing 2 require Coins, but some other cars require Cash. If you are to complete the game by getting every car and winning every race, you need every car- including Cash-only cars. This blog post features all of the cars that can only be purchased with Cash.


About the Label: "Other Racing Game Resources"

Topics under this label feature resources for racing games other than the Gran Turismo series or Tourist Trophy. These can range from advice to commentary and more. Such topics are to aid in providing certain resources to people who play certain racing/driving games.






GT Racing 2: The Real Car Experience - Cash at a Glance


You can purchase items in "GT Racing 2: The Real Car Experience" with either Coins or Cash. All cars are available in some sort of way. You can purchase certain cars before actually unlocking them granted you have enough Cash to purchase them. You need to have a good amount of Cash, especially to buy Mechanics to handle upgrading of cars. Mechanics can almost cost as much as the cars sometimes! In fact, some people advice to only spend Cash on quick upgrades or to buy Mechanics. They would also advise not trying to advance the upgrading process by purchasing Cash for upgrades. Some upgrades even require Gold. Gold can be spent to advance the installation of upgrades to cars or in servicing of cars. You will need to hold on to as much Cash as possible to especially buy cars that can only be bought in Gold. How you do this is up to you. The only difference in this sense is in if you can "Finish Free" an upgrade.

The sad reality is that saving up Cash is what you will need to do to purchase some of the cars in "GT Racing 2: The Real Car Experience." If you want to complete the game and win every race in the game, you have to purchase all of the cars. I originally had all of the cars in the game and their prices in Cash lined up. However, I decided to go against it when I've seen inconsistent Cash prices for each available car. So I went ahead and simply shown you what cars are available and leave it up to you to purchase these cars at their asking prices in the game.

Depending on how much Cash you are short of in Cash purchases, you will receive offers to increase the amount of Cash in your balance through in-app purchases. Use these opportunities to build up your Cash supply so you can make additional purchases. Use your real money or gift card credits to make these in-app purchases.




Real Racing 3: Gold Cars


GT Racing 2 Gameloft Mazda Furai
^ from: (YouTube) - The Mazda Furai is one of the cars in GT Racing 2 that can only be bought with Cash. What are some of the others?

If you want to get your hands on cars that can be purchased in Gold, then I will share with you the cars to pick up. Cars you haven't yet unlocked through progressing in the game can be purchased using Cash. That will NOT be the focus of this post. Please note that these are cars that can ONLY be purchased with Gold. Some cars can be purchased immediately if you select the "Get it Now" option for a car to purchase it. The ones that have the "Get It Now" option will NOT be featured in this blog post. The price in gold is noted in braces {}.

The reason why there is no Cash prices listed is because the prices can vary. You can purchase certain vehicles ahead of time that you haven't unlocked. I am quite ahead in the game to recall which ones can be bought only with Cash. Maybe in edits, I will add prices to each. But all you need to know is that these are the cars that require Cash to purchase.


--- Class F ---
• Renault Clio
• Toyota FT-86

--- Class D ---
• BMW 1 Series
• Renault Clio IV RS

--- Class C ---
• Audi RS 5 Coupé
• Chevrolet Code 130R

--- Class B ---
• Chevrolet Camaro
• Mercedes-Benz A 45 AMG
• Mitsubishi Lancer Evolution X GSR
• SEAT Leon WTCC

--- Class A ---
• Cadillac CTS-VR Race Car
• Chevrolet Camaro GT Race Car
• Renault Megane Trophy

--- Class S ---
• Audi R18
• Ferrari 599XX
• Mazda Furai
• Mercedes-Benz SLS AMG GT3
• W Motors Lykan Hypersport


There may be times where cars are offered for sale. If offered at a lower price, take advantage of the offers. For instance, the Mitsubishi Lancer Evolution X GSR was offered for sale once, and that is how I picked one up in the game. Pick up some of the cars with Cash if you have enough to buy them in Cash and haven't yet unlocked certain cars. Also, take part in challenges where you can win Cash if you place high enough in challenges.

Actually to prepare this post, I downloaded the Windows 10 version of "GT Racing 2: The Real Racing Experience" to help find all of the cars I needed to get and find information on. I otherwise have put in loads of hours and races in the Android TV version of this game.


Cross-Promotion/Other Reading.

If you want to read my review of "GT Racing 2: The Real Car Experience," take a look at this post: GT Racing 2: The Real Car Experience (John's Race Space).





Remember that this post and others may/will be updated from time to time to include new updates as I get through them. So stay tuned for more here! Thank you for reading! Take care and be well.

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Real Racing 3

(UPDATED: September 17, 2017)

The third installment of the @realracing series offers an immense and intense mobile sim racing experience. Electronic Arts and FireMonkeys (formerly Firemint Games) collaborated to provide this game released in 2013. This game seeks to blow the minds of automobile and racing fans with a unique experience ready to give you quite the thrill ride. What do I think about "Real Racing 3?" Find out in this blog post!

This game is offered for Android, iOS, Blackberry, and Shield Portable.

NOTE 1: This review is based on my experiences playing this game on the Google Nexus Player. The experience may be different for other devices.

NOTE 2: Because Real Racing 3 is such a complex game to cover, I figured this game may need individual blog posts to discuss the finer elements of the game. So please note that there may be more than one post regarding "Real Racing 3." This game is updated quite often. What you will see is all of the material as of the initial date of this blog post (September 6, 2017).


LATEST UPDATE(S)/REVISION(S):

SEP 17 2017 - edited material regarding the classes of RR3


About the Label: "Real Racing"

This is a series of blog posts related to the "Real Racing" series of mobile racing games.






Real Racing 3 at a Glance


Get to know Real Racing 3:

Real Racing 3
^ from: play.mob.org (best I could find) - Real Racing 3 attempts to offer the greatest racing experience for mobile devices.

NOTE: Some elements of this blog post may be featured in future blog posts.

To understand Real Racing 3, retrospective is needed. Real Racing was made by an Australian developer named Firemint Games. For the longest, the Real Racing series began life as an iOS-exclusive game. It began featuring a handful of fictional cars on fictional race tracks. As many as six cars (including yours) can race a track at one time. There was later a Real Racing series game exclusively featuring the Volkswagen Golf GTi. This specific version of Real Racing would be the first Real Racing game to feature licensed vehicles.

Real Racing 2 was the debut of the Real Racing series for non-iOS devices. This meant the series would be on Android in addition to iOS. There was a Real Racing 2 and a Real Racing 2 HD version for those who wanted HD-quality graphics. There was a good amount of cars to choose from across a host of nationalities. While the cars were real, the game still had a handful of fictional race courses. When RR2 was around, I began to question some of the sound effects because some mimicked the "Need for Speed SHIFT" games, especially the horns to start the race. So brings us to Real Racing 3. As many as 16 cars (including yours) can battle on any of the 12 race tracks in this game.

Firemint Games and IronMonkey merged together 2012 to become FireMonkeys. Developed by FireMonkeys and distributed by Electronic Arts, "Real Racing 3" is the third installment of this mobile racing game series. It is surely the most beautiful as well as the fastest. This is the first of the Real Racing games to feature actually licensed racing series. Namely in this game- NASCAR. So this game provides a mobile taste of America's most popular motorsport. You also have the ability to customize your cars with paint jobs and various liveries. Multiplayer involvement is also possible with the ability to connect with your friends on Facebook and Google. Needless to say, this game has many features to keep you busy and immersed. With so much to do in this game, you may have a tough time putting this game down!


Important Notes...

This game is free-to-play, but there are in-app purchases that can be made. You will need to have extra space on your device to be able to download extra assets. Real Racing 3 comes in at about 0.98 GB. Extra assets include things like extra cars and extra tracks. Downloading all assets for this game requires your device to have about an extra 1.5 to 1.8 GB on your device. So you may want to avoid this game if you can't secure enough space to play the game. Consider investing in external external memory for your Android device or deleting unnecessary apps and media to help provide extra space for your device.


The Real Racing series may be one of the most successful mobile racing game series ever. Almost as if it is its own Gran Turismo or Forza Motorsport. Real Racing 3 is NOT a casual racing game. If you want to access everything and unlock all the different races, you are going to be playing this game for months on end. This game is THAT complex. All you have to know is that you're going to be quite busy trying to become the finest racer in all of Real Racing 3. Can you be king (or queen) of the racing mountain in Real Racing 3?




Real Racing 3: Nuances


Now for the finer details of Real Racing 3.

The first thing to note about the Real Racing series is that this is a SIMULATION racing game. This is not a game of arcade thrills like a Need for Speed or any of the Asphalt games. The fact this is a mobile game means that you won't have as accurate and as precise of handling dynamics. Despite this, you still have a great deal of attention-to-detail in this experience.


Starting Out.

When you begin your Real Racing 3 Career, you are first given two cars- a Nissan S15 Silvia and a Ford Focus RS. Pick one or the other to begin your racing career. You will need to complete a simple tutorial series before embarking on a serious career.


Crew Members.

Later on, you will be able to gain the services of Crew members. Your crew consists of a Manager, an Agent, and a Mechanic. You can hire these individuals to help offer extra perks for your victories. You need to spend some Gold to access their services before a race. Here is what each Crew Member provides:

• Manager: multiplies R$ winnings.
• Agent: multiplies Fame.
• Auto Engineer: maintains car status.

In a way, think of these Crew Member services as making a bet. Using these services is almost like you are making a bet on an upcoming race. You can only access these Crew Members before the race begins. You may even elect to choose certain Crew Members as a race is about to begin. You can upgrade your Crew Members to earn greater bonuses and perks especially for the more intense series. Depending on your performance, certain Crew Members will allow their services for Free for one race. Use this as opportunities to boost your racing career all the further.


Locations.

Real Racing 3 features a handful of racing locales across four continents. Venues range from permanent courses to temporary courses. Items in parentheses make different time versions of each track apart from their daytime versions. Here is a look at each of the venues you will be racing on:

• Autodromo Nazionale Monza (Morning)
the legendary, long-standing Italian Grand Prix road course that has been around since the 1920s.

• Brands Hatch
the very popular British motor racing facility that sees many kinds of motor racing.

• Circuit de Catalunya
Spain's premier motor racing facility since circa 1992.

• Circuit de Spa-Francorchamps
This is Belgium's legendary grand prix circuit of over 4 miles in length.

• Circuit des 24 Heures (Morning, Evening, and Night)
This is the legendary French course that hosts the 24 Hours of Le Mans.

• Daytona International Speedway (Evening and Night)
Northwestern Florida's fine motor racing oval track famous for its 500-mile race on the oval and 24-hour race on its road course.

• Dubai Autodrome
This track in the United Arab Emirates is one of the most incredible race tracks in the Middle East.

• Formula E Hong Kong Circuit (Morning and Afternoon)
A small urban course in Hong Kong made specifically for the FIA Formula E championship.

• Hockenheimring (Night)
A German race track that retains its high-speed character, though formerly known for its high speed romp through the forest.

• Indianapolis Motor Speedway (Morning)
This legendary oval in the Indianapolis, IN, USA area offers incredible top speed on its oval and also an intense road course.

• Mazda Raceway Laguna Seca
Central California's challenging course famous for its Corkscrew- a downhill, blind chicane.

• Melbourne
A fictional street course around Melbourne, Victoria, Australia. This is also the only fictional course in Real Racing 3.

• Mount Panorama (Morning and Afternoon)
Australia's intensely challenging semi-permanent race course utilizing high walls, blind corners, and intense elevation changes.

• Nürburgring (Morning and Night)
Germany's legendary course famous for Grand Prix racing, but known even more for its massive 12+ mile Nordschleife.

• Porsche Test Track (Dawn)
Porsche's test track in Leipzig, Germany.

• Richmond International Raceway (Evening and Night)
This is a popular 7/8-mile oval track in southern Virginia raced by various series.

• Silverstone
The birthplace of Grand Prix motor racing, this decades-old British course sees many styles of racing from this former Air Force base.

• Suzuka Circuit
Japan's formidable and rewarding race track mostly famous for its Figure-8 layout.


Each of the locations featured include different configurations. Some 30 to 40 individual courses are featured across all of Real Racing 3.


Vehicles.

A world of manufacturers are available for you to race in Real Racing 3. Regions of cars include American cars, European cars, Asian cars, and Australian cars. Not every car is available right away. You will need to progress through the Career Mode to unlock many different cars in the game. Sometimes, deals will be offered to where cars could be bought for much less than their original price in the game. Be on the lookout for these deals and make sure you have enough currency to pick up any of these cars.

There are three classes of car: Class P, Class S, and Class R. Under the Class name is the car's drivetrain. In addition to these classes are different performance variables. Each car is rated by their Performance Rating (PR). Each car features stats on top speed, acceleration, braking distance, handling, and its Performance Rating. When selecting cars, look for certain graphics for certain cars. For example, some cars you can buy can be cars you can use in certain Exclusive Series for cars. Some cars are even part of an LTD package. These LTD cars are limited-edition offers to you in Real Racing 3.

Here are the 33 manufacturers you can choose from among the 191 or so cars in Real Racing 3:

• Ariel
• Aston Martin
• Audi
• Bentley
• BMW
• Bugatti
• Caterham Chevrolet
• Dodge
• Ferrari
• Ford
• Formula-E
• Hennessey
• Holden
• Hyundai
• Jaguar
• Koenigsegg
• KTM
• Lamborghini
• Lexus
• Lotus
• Maserati
• Mazda
• McLaren
• Mercedes-Benz
• Nissan
• Pagani
• Porsche
• Renault
• Shelby
• Spada
• SRT
• Toyota

Some cars are available as part of Exclusive Series. More on Exclusive Series cars will be featured later in this section.


Upgrading.

Each car has its own array of elements that can be upgraded. Pick a car to be upgraded with any available upgrades.

• Engine - enhance the horsepower and top speed of a car.
• Drivetrain - enhance the efficiency of speed and engine power.
• Body - enhance the aerodynamics as well as lighten a car.
• Suspension - enhance the handling dynamics of a car.
• Exhaust - enhance the car to make better use of its power and help it breathe easier.
• Brakes - enhance braking power.
• Tires and Wheels - enhance handling with traction improvements.

Each element of the tuning process requires R$. Some upgrades, however, can only be purchased using Gold. Each upgrade requires you to wait for the process to be complete. If you pay in Gold, you can expedite the upgrading process.


Career.

Career Mode feels more like individual stories rather than any usual collection of races. You pick one level of competition and then pick a certain class of events. Each event class features a number of races to take part in. There are individual goals in each class that lead to cars, R$, Gold, and other bonuses.

• Amateur
• NASCAR (unlocks at Level 3)
• Pro/AM (unlocks at Level 8)
• Pro (unlocks at Level 15)
• Expert (unlocks at Level 22)
• Master (unlocks at Level 30)
• Elite (unlocks at Level 38)
• Legend (unlocks at Level 50)
• Exclusive (requires Exclusive cars)

The one thing about the Career is that each level doesn't feel like your average set of races.


Exclusive Series.

To compete in the Exclusive series, you must buy a car that can be run in an Exclusive series, and you must max out its upgrades. You then will be taken to a series of races for that automobile you maxed out. Victory in these Exclusive Series races will grant you a good sum of money once you clear all of the different races.


Now let's look at racing. Go to the next section for that.




Real Racing 3: Racing


You do realize this is a racing game, right? What do racing games have? RACING! So here is a look at the different race types in Real Racing 3.

You obviously want to win all of the races. What is more important, though, is to simply earn a Trophy. Each Trophy can be earned if you place 3rd or better in each event. Victory is obviously what you want. If you have enough Gold, you can unlock certain later events without needing to progress through the game. Though you are going to need Gold especially for breezing through upgrades and other things, you are probably going to want to rather complete the game than spend your Gold on trying to access later events. Some races can have over 20 cars to a track at once. So you will be looking at some frenzied racing throughout your time playing "Real Racing 3."

Some races require your car be at a certain Performance Rating (PR) to compete. If your car does not meet the minimum PR requirement, you may either upgrade your car to meet the PR limit or purchase an entirely different car that meets the requirement.


Cup.

These are basic races with a pack of cars. Your job is to obviously finish as high up the running order as you can. These races can have any number of cars on track at once. Try to beat as many cars as you can to place well. Try to finish 3rd or better to earn Trophies.


Autocross.

In an Autocross challenge, you are given one specific section of a course, and you must clear that section in the quickest amount of time. Think of these more like license tests in Gran Turismo. You can go off course and collide while still being able to complete the event. Be advised that you are only limiting your chances of landing the best times.


Time Trial.

A time trial is where you try to lay down the quickest lap around a course. If you go off-course or have any collisions, your run will be foul. You can still complete the lap even after you have an invalidated lap time. However, the time will not be recorded. Make sure you complete a clean lap. Mostly your time will be matched up against any Google friends and/or Facebook friends. If you manage to beat any of your social network friends' times in a given Time Trial, you will earn an extra bonus for beating their lap times.

One important thing to note is that these events require DRIVE. If your car is fully upgraded, you will not need to have DRIVE to race a Time Trial. You can use Gold to refill DRIVE if you run out of it. With extra experience, you can be able to purchase boosts in DRIVE allowing you more chances to take part in Time Trial events. The DRIVE will recharge over time. If you want the recharging to be expedited, you can do so by spending Gold.


Speed Snap.

The Speed Snap event is like Autocross. However in these events, you must cross the finish line at a certain speed. Good driving is obviously a consideration here to try to win. For the best results, it is recommended you get some Engine and Drivetrain upgrades to gain that extra advantage to try to clear each of the Speed Snap events.


Head to Head.

Head to head is what it sounds like- you vs. another driver in a duel with any number of laps around a course. To win, simply cross the finish line before your opponent does. Win by any means necessary.


Drag Race.

Drag racing requires you to go from one end of a track to another. All the while, you need to make sure you make timely shifts down the course. You will compete against a group of opponents, usually three opponents. You must defeat all of your opponents to advance and ultimately clear these events. You are responsible for accelerating off the line in time while making sure not to start early. If you leave the starting line early, you will be penalized for a false start. Just like in baseball, if you commit three False Starts, you will be disqualified and the event will be over. So try to concentrate on getting a proper launch off the line without committing a foul. Then, as you do your drag race, practice finding the proper shift points to get the most power and speed out of your vehicle. You will know the proper shift points once you start practicing knowing when to shift. A good rule of thumb is to shift somewhere close to before you reach the redline for that car.


Hunter.

The Hunter events require you to chase down a car that has a significant head start. To win Hunter events, you must try to catch up with (and maybe even pass) the other car on the track. You will know you are getting closer to the leading car once you pass certain distance levels in time.


Endurance.

An Endurance in Real Racing 3 is not a very long race. You are given a time limit for which to pass as many cars as possible while also covering the longest distance possible. To extend your time, you must pass vehicles on the track. If you go off-course, your distance will be frozen for the time you are off-course. So try to stay on the track as long as you can. Last as long as possible for the best results. How long can you last?


Speed Record.

Speed Record challenges are one-lap runs around a race track. The key challenge is to record the highest possible speed at any time on the track during your lap. So your top speed at any point of your lap determines your top speed. If you post the highest top speed against your opposition at any point of your hot lap, you win.


Elimination.

Elimination requires you to avoid being in last place. Every 20 seconds, a driver is eliminated until there are no more drivers left to be eliminated. The last driver to avoid being eliminated will win the event. Remember- you don't need to be in first place all race long, but you don't want to be last and especially when the elimination clock runs zero. These races usually have as many as eight cars to a track (including yours).


These are among the many different kinds of racing available in "Real Racing 3." Happy racing! :)




Real Racing 3: Tips


Let's talk about the nuances of Real Racing 3 further. Please consider the following if you intend on getting this game.


Currency.

The game's main currency is R$, but there is also Gold. Some items, however, can only be purchased using Gold. "Real Racing 3" offers in-game purchases. If you have actual money to spend and in a financial pinch in RR3, you can purchase R$ credits or Gold credits with in-game purchases. You can even pick up certain packs consisting of extra R$ and Gold. Take advantage of these deals.

If you want to make a lot of money early, try completing the goals for the NASCAR Academy and the NASCAR Talent Tour. You will earn R$500K upon completion.


The Waiting Game.

Upgrades and purchases require a good amount of time before they are delivered to you. If you want to expedite the process, you will need to spend Gold. Upgrades to cars do not technically require any significant amount of time.


What Car(s) to Get?

If starting a new tier of competition, or entering a new class, you will be overwhelmed with what car you want to start out with. The best bit of advice I can give is for you to find one car that can run in multiple events. So a car that appears in more events will likely be the one you will probably want to use. If you can spend more money on better cars, then be sure to save up your money to ultimately pick up those bigger and better cars. Do your research and go with a car early on to suit your racing needs. Ultimately, you may have to drive all of the available cars for that series.


Crew Considerations.

There is one VERY important thing to take note of when using Crew Members- you can only use Crew Members for one current race, and you MUST win that race to reap the benefits. If you lose the race or quit the race, you will not get a second chance to use those Crew Member services for that race. You will need to re-do the race and spend your Gold again on the next race you do.

When you have the Agent's services, she will let you know of any opportunities you can take advantage of to boost your earnings and get ahead further into the game. Completed recommendations can be dismissed. Or you may dismiss some of the Agent's suggestions entirely.


Basic Racing Advice.

There are no penalties for cutting corners or committing avoidable contact during races. Conversely, you want to limit going off-course as it will just slow you down. So try to stay on the road as much as you can. Collisions and off-course encounters subtract from your Clean Race Bonus. To maximize your race winnings, keep mistakes to a minimum. The cars actually take damage. So when you look at your Clean Race Bonus, damaged parts add to how much your Clean Race Bonus you lose.

Try using different car views to get different looks at the action.

Don't be overwhelmed by taking car damage. You can lightly collide with cars, and cars can collide into you, but avoid serious head-on collisions with cars and the track. Some events require you not to take and amount of car damage. It doesn't mean, however, that any collision of any kind will disqualify you.

The game will be tougher for you when all assists are disabled. For one series of Accomplishments, you will need to play this game without assists as well as win these races with these assists disabled. Do not get on the throttle early when Traction Control is disabled. The game is more fun, however, trying to keep the car from spinning. Just be careful not to spin coming out of corners.

When doing Endurance races, the car will still be rolling once time has expired. Try to stretch out as much extra distance as you can when time expires!


Maintenance, Upgrading, and Customization.

Before you can go with the fastest and most powerful cars, you must choose between a stock Nissan S15 Silvia Spec-R Aero and a Ford Focus RS. You then can take these cars through races. If you are not intending to race immediately, you can look to Service a car or Upgrade it. Cars can be serviced if they have sustained damage or have been raced for a long time. To minimize the chances of a car needing maintenance, try not to crash or go off-course. You may also elect to hire your Mechanic after winning a race you hired the Mechanic for. Maintenance for a car can take a long time once you pay for maintenance. You can speed up the Service by spending Gold during the Maintenance process. Fully upgraded cars can last for twice as long and do not require DRIVE for Time Trial events.

You can upgrade any car in your possession that can be upgraded. Upgrades will help provide performance enhancements to give your car the advantage in racing events. You must pay certain amounts of money to complete each of the upgrades, and each upgrade will take some time to complete. There are usually two options based on upgrades. You may either pay in R$ for upgrades and wait for the upgrades to be complete, or you can do instant Research and Development by paying Gold. Any amount you pay in R$ can be sped up by paying Gold after a regular upgrade. Of course, you could save R$ by paying in Gold. Purchase and install all available upgrades to max out your car. One interesting thing to note... there are no maximum restrictions on how powerful your car can be. There are also no races requiring you to have a completely stock car. Some races have a minimum restriction on Performance Rating. However, there are no MAXIMUM restrictions. So feel free to max out your car's performance to stand the best chance of winning races. With a more powerful car, you could go back to races you did poorly in and try them again with your more powerful car.

You can keep your car in the form you bought it in, or you can customize a car to your liking. Take advantage of the Customization suite to give your cars visual makeovers. You can choose a variety of colors for your car. These include official colors and specialty colors. Add vinyls to your car for unique style. If there are any packs you are able to unlock, you can purchase vinyl packs for your car to increase your customization options. If you want a new set of wheels, you can choose between a number of different wheel options. Find a style that suits you and your car. The last option is to adjust the ride height of your car. Make the car low or high through setting the ride height options for it. Most, if not all Customization options require Gold to access. Cars that have been fully upgraded can be customized for free. Also, you can even use Customization options you may have not unlocked yet through your Career progress.

Finally, remember that cars that have all upgrades can be customized for free. I don't recommend fully upgrading every car unless you are going to use that car in a handful of races or if a car can be used in a number of races. At the very least, try to get each of the first-level upgrades for cars to give yourself an early advantage. If you're into setting cars up, this game does NOT offer any kind of feature to set cars up. You will be racing with a car's default setup that can't be changed no matter what upgrades you give it.


Max it Out!

If you fully upgrade any car in Real Racing 3, you are able to customize its looks for free, and it will last twice as long without needing maintenance. The best practice is to only consider maxing out cars that can be used across a number of events. Cars that can be used in Exclusive Series are among some of the ones you want to concentrate on maxing out.


Should You VIP?

Giving a car the VIP treatment can allow you to instantly upgrade cars or purchase cars without needing to wait on upgrades and/or delivery. To get VIP access of vehicles, you need to purchase a VIP package through an in-app purchase. I actually advise against this personally. All VIP just does is just eliminate the need to wait for cars or parts to be delivered or installed. You are actually better off just waiting out updates unless you want to use a car right away for any given event(s).


Now for my thoughts overall regarding "Real Racing 3." My review from my experience with this game can be read in the next section.




Real Racing 3: Final Thoughts


"Real Racing 3" has been critically acclaimed and for good reason. It is perhaps one of the greatest simulation racing games ever created. Don't let the fact this is a mobile-type game deter you from saying this is as good as console or computer racing games. If anything, "Real Racing 3" gives hope of quality racing games for mobile devices. The graphics are amazing. This is a game you will be playing for quite a long time to unlock everything. The game is actually as rewarding to play as anything of Gran Turismo or Forza Motorsport. It helps to have some methods of getting extra R$ and/or Gold through in-game purchases. So maybe if you play on Android, be sure to stock up on packs with Google Play credit or PayPal or something.

My only gripes are mostly technical-related. There are times on my Google Nexus Player where the game would hitch at times to even have hijacked controls to where I have to close the app. You can likely play this game on any mobile device, but as someone who is not the mobile gaming type, I recommend you play this game on an Android TV device (such as the aforementioned Google Nexus Player or even the Mi Box) and get yourself a Bluetooth-enabled gamepad to play. Besides technical issues, some of the driving dynamics, even for a mobile game, are slightly poor. You still feel every bit engaged from all the different styles of racing. It also helps to find some sort of way to sort out your memory issues if you don't have enough memory to support everything. You will need maybe two to four gigabytes of memory to support everything from cars to other assets for the game.

Some things you can probably nit-pick about this game would be if you want something like weather effects or maybe off-road racing. This game doesn't have these things, but this would mostly be nit-picking. You could probably complain there could probably a bit deeper a suite for customizing cars (such as other car color choices or custom car colors). Maybe the biggest thing not included is a suite for car setup. But again- these are just nit-picks.

Even for a mobile game, this is probably the most incredible simulation racing experience. Most of all- it's free to play! Get ready... you're going to play this game for a while once you get stuck in its atmosphere. Are there games better than Real Racing 3? Sure. But can you REALLY go wrong if you are any kind of racing game fan? Absolutely not.


Video Preview.

The game has had many updates since its 2013 debut, but here is the official trailer for Real Racing 3:


Real Racing 3 for Google Play


For More Information...

Did my review convince you to get Real Racing 3? If so, get this game now for Android, iOS, Blackberry, or nVidia Shield by going to www.ea.com/games/real-racing/real-racing-3. Look for the links there to download this game for your device.





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Midtown Madness Series Thoughts

The concept of having a city to yourself to drive is not foreign, but Midtown Madness made it plenty fun. Microsoft came along with Midtown Madness to fulfill the desires of urban motor mayhem across this entire series. The blog post you are about to read here on "John's Race Space" is a look at the Midtown Madness series. I haven't played any of the games, so I am basing my commentary merely on impressions. Welcome once again to "John's Race Space!" Or... welcome to "John's Race Space" if this is your first time here!






Midtown Madness Series


The concept of an open world-type racing/driving game is nothing new in most circles. However, one of the first to try to offer an open-world experience was the Midtown Madness series by Microsoft. Helping develop the early games of this trilogy were Rockstar Games (yes- THAT Rockstar Games) and Angel Studios. This tandem of Rockstar Games and Angel Studios were also responsible for the early Midnight Club series games. Anyhow, the Midtown Madness games offered driving madness and racing madness to be thoroughly enjoyed by all.

Remember- this blog post mostly offers thoughts based on impressions. I have not played ANY Midtown Madness game as of the initial date of this blog post ().


Midtown Madness (1999).

Microsoft Midtown Madness
^ from: www.amazon.com - Chicago is all yours to drive around in the first Midtown Madness.
The first Midtown Madness gives you Chicago, Illinois, USA to traverse around. You can compete in races around town or do some casual cruising. Do some driving or cause some mayhem. Your play can run any time of day and with any number of weather conditions. You can even adjust how much traffic there is as well as pedestrian density and police density. You have ten vehicles to choose from. You have various machines ranging from a bus, to a Volkswagen New Beetle, to sports cars, and even the exotic Panoz GTR-1. On top of that, you can choose between different handling models. You can also have a say in damage models.


Midtown Madness 2 (2000).

Microsoft Midtown Madness 2
^ from: www.amazon.com - More motoring insanity was to be had when Midtown Madness 2 was released before the turn of the millennium.

So Chicago wasn't enough for you in the first game? How about San Francisco, California, USA to race around? Or what about racing around London, England, United Kingdom? That's right! What you are getting in Midtown Madness is what some have mostly considered a glorified Expansion Pack of Midtown Madness 1. You still are getting to do some incredible action in San Francisco and London. You can still race/drive in Chicago as well in this game.

In the game's "Crash Course" mode, you can be either a stunt driver in San Francisco or a cab driver in London. Either way, you are going to get your fill of action in both locales with a number of challenges. Completing these challenges grants you unlocking of various material.

The game features a handful of vehicles ranging from civilian vehicles to commercial vehicles. Vehicles are mostly either American or European. You can choose between any number of cars while also adjusting certain features like colors. Unlike the first title, you have one set for a driving model. Races can be run at any time of day under any number of weather conditions.


Midtown Madness 3 (2003).

Microsoft Midtown Madness 3
^ from: www.amazon.com - Take your motoring mayhem through Washington, D.C. and Paris in Midtown Madness 3!

Midtown Madness 3 features you racing on the streets of Washington, District of Columbia, USA; and Paris, France. This game is available for the XBOX, but there is also a mobile phone version of Midtown Madness 3. You mostly do a number of jobs in both cities good for unlocking some extra content in "Undercover Mode." Try to find yourself some work as you settle into both cities. The different jobs have different levels to them, so you'll be doing quite a lot. You can, of course, go do some racing in both cities. Blitz and Checkpoint races are available for both of the included locales.

An even more diverse array of civilian and commercial vehicles are featured in Midtown Madness 3. You can drive anything from a Volkswagen New Beetle RSi to a Koenigsegg CC. Options include seasons, time of day, weather, pedestrians, police, and more.




Midtown Madness Series: Final Thoughts


Midtown Madness didn't invent the open-world driving/racing game, but it is one of the more fun, if not minutely obscure titles in the genre. These games are the very definition of having a city all to yourself to drive around and race. All of these games deliver wonderful performance overall with a variety of race types and various vehicles. And remember- these games, especially the first two, were made by the same Rockstar Games and Angel Studios that would create the successful Midnight Club series. So you could say Midnight Club is the godfather of the Midnight Club games. Regardless, the Midtown Madness series is a very vital piece in the history of racing/driving games.


I'd like to offer video previews, but I was unable to find any decent ones to show off any of the three games. So I'll leave that up to you.


Want to pick up these games? Please view these items below:






Thank all of you not only for visiting my blog(s) but also thank you for reading! Take care and be well.

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Monster Truck Madness Series Thoughts

I'll be honest- I'm not really into monster trucks. However, they still can be awesome to drive. Microsoft especially believes this with the Monster Truck Madness series. Be the coolest kid on the block treading in a monster truck across tarmac and non-tarmac roads. I have only played the demo to the first Monster Truck Madness. So that's why this is a Thoughts post. I don't post any reviews unless I have actually, legitimately played certain games. Anyhow- welcome to "John's Race Space!"

By the way... you mean to tell me I haven't updated this blog since May 2017? Well, welcome to a new post to show this blog isn't "dead!"






Monster Truck Madness Series


Let's get to know the Monster Truck Madness series a bit.

Forget about precise driving, proper racing technique, pit stop strategy and the like- Monster Truck Madness is all about racing powerful and huge trucks across on-road and off-road settings. This game was created by the tandem of Microsoft and Terminal Reality Inc. I didn't know Terminal Reality Inc. created this game. TRI also did the similar games "Terminal Velocity" and "Microsoft Fury 3." Unlike the games from the previous sentence, the Monster Truck Madness series is all about laying tire treads all over the road and in off road situations. You can run in a number of locations. The announcing is done by the legendary Army Armstrong. The Monster Truck Madness games have primarily been on PC, but there are also versions available for the Nintendo 64 and Game Boy Advance.

Even though I made mention to a lack of realistic driving technique, you do have to try to handle these monster trucks properly. You have to account for the incredible power along with the suspension and handling dynamics. These are not Formula 1 cars. You have to learn to handle these machines with care and precision. The most important thing to remember as you race is to clear all of the checkpoints in order.

Four styles of racing can be done to suit your monster truck racing tastes: drag, circuit, rally, and tournament. Drag has you in a one-on-one drag race against another monster truck. You will have to stage your truck while also trying to properly complete two jumps with a bunch of cars. And as usual, mae sure to beat that other machine in the other lane. Circuit has you racing on a series of closed circuit tracks. These tracks contain both tarmac and non-tarmac sections to add complexity and challenge to your monster truck racing. Handle with care. Rally features you racing on a number of massive courses. These are longer than the Circuit events. Try to reach the end as the winner. There are three rallies in MTM. If you want to be the best, prove yourself in the Tournament.


Monster Truck Madness (1996).

Microsoft Monster Truck Madness
^ from: (YouTube) - Get ready for down and dirty monster truck racing.

Monster Truck Madness was released in 1996. You are able to run a variety of licensed monster trucks across a number of tracks. This was one of the first games to take advantage of the new (or fairly new) DirectX model. That's right- DirectX was more or less in its infant stages with a game like this. Plenty of games years later would take advantage of DirectX. You even get to race certain licensed monster trucks such as the legendary Bigfoot, Carolina Crusher, and Grave Digger among many others. As many as eight trucks (including yours) can battle on any course. So if there are any monster trucks you are a fan of, you can race with your favorite monster trucks in this game. Or at least... the ones from the game of this game.


Monster Truck Madness 2 (1997).

Microsoft Monster Truck Madness 2
^ from: (YouTube) - Monster Truck Madness 2 offered the insanity of the first title, but this one offers a lovelier visual experience among others.

Monster Truck Madness 2 offered not only more content, but also a beautiful overhaul of the graphics. Trucks now have environment mapping and even functional lights. You can even sink your truck into streams and waterways. The racing action is now prettier looking. Just because it looks prettier, however, doesn't mean the racing is somehow softer, because it remains as nasty an experience racing these monster trucks. As many as eight trucks (including yours) can race in MTM2. A little better sound quality is also packed into this game. You can even choose certain weather conditions you'd like to face in the races. So this game lets you customize a lot of your racing action to your own tastes. The same race types are offered in this game (Drag, Circuit, Rally, and Tournament), but there are some new courses for you to race.

Many of the past monster trucks return to MTM2. However, as an interesting bit of promotion, some of the monster trucks featured in this game include various of-the-moment professional wrestler trucks. You could race the "Hollywood" Hulk Hogan and Bret "The Hitman" Hart monster trucks, for example.


Let me leave you with some Final Thoughts. Read on, enthused ones...




Monster Truck Madness: Final Thoughts


The Monster Truck Madness series is a fine gaming series as racing games were becoming more complex and better looking than in times past. While I am not into monster trucks much, this is a great off-road racing game series. MTM and MTM2 represent two quality arcade racing games each with charming personality. Today's off-road racing thrills can be had mostly with the DiRT series, but Monster Truck Madness delivers incredible action. These are not bad games to add to your collection of games.


Video Previews.

Want to see the two games in action? Well, here is your chance! Take a look:


^ Monster Truck Madness [1996]


^ Monster Truck Madness 2 - Farm Road 29


I was going to show you where you could get this game online, but I unfortunately am unable to do so here. I'm sorry. You are sadly on your own to try to buy either or both games online.





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Automobilista

Automobilista from Brazil's @ReizaStudios is a simulation racing game. This game is an evolution from their vastly successful Game Stock Car Extreme title. A variety of racing disciplines are featured in this game. The real question is... is Automobilista good enough to earn your respect? I will try to offer some of my thoughts with this blog post here on "John's Race Space."






Automobilista


Here is my look at Automobilista...

Automobilista
^ from: steam.steampowered.com (click to get game on Steam) - .

At first glance, the name "Automobilista" will conjure thoughts for most racing game fans of Capcom's mediocre racing game "Auto Modellista." Automobilista (also shortened as AMS) is a game developed by Brazilian developer Reiza Studios. It runs on the Image Space Incorporated (ISI) motor that powers rFactor and countless other sim racing titles. Really, this engine has been modified with unique physics. This game is an evolution of their highly successful Game Stock Car Extreme (GSCE). The game offers a unique driving and racing experience. If you played and loved rFactor, you might love Automobilista also. As of now, Automobilista is a constantly-evolving title with all kinds of material being added to it. The modding community has even supplied mods and skins for Automobilista mods.

Automobilista is a game from a Brazilian developer. To that end, there is a strong Brazilian bias with the tracks and racing featured. Brazil is a factory of racing talent. So don't make it sound like Brazil is some no-name country with no-name racing talent. When you play this game, you tend to appreciate some of the many tracks in this game. You will hear of tracks I guarantee you've never heard of unless you're from Brazil. The premier series in this game is the Stock Car Brazil series. Also popular is the Copa de Macras. There is also the popular Formula Truck series in Automobilista. Other than that, most of the other series are unlicensed content with mostly fantasy cars resembling real racing series. Another unique aspect to this game relates to certain rules and features for different series. For example, your speed must not travel over a certain speed at speed traps when racing in Formula Truck. This is a game that offers a lot of realism both in racing and in adhering to certain rules.


Motorsport Disciplines.

This game encompasses a variety of circuit racing disciplines with tarmac and non-tarmac racing. The game features a variety of circuits ranging from national-spec circuits to world class racing venues. There aren't too many popular circuits in Automobilista at first glance. However, you can download many different track mods to have more great facilities to race. Some people will probably think it's overdone to have all of the classic racing tracks available for you to race. You know, Silverstone, Spa-Francorchamps, the Nürburgring courses, Suzuka, etc. I say the lineup of tracks is pretty good. Though if you fancy some of the more classic courses in Automobilista, you can download a massive track pack featuring all kinds of courses made for AMS.

Even unique configurations of tracks are available. So you could be racing the streets of Adelaide as you remember from Formula 1 or Supercars Australia, yet you'll also be racing in a Stadium Super Truck with jumps ready to greet you. This game even likes to get dirty with some pretty good off-road courses ranging from full dirt courses to rallycross courses. No proper rally courses are featured in the game, but you will surely get the chance to race tarmac and non-tarmac courses. There is a little of everything.


Driving Dynamics.

The machines in this game handle very well. Even for someone using a game pad, you can still fairly enjoy this game for what it is worth. You do want to get a wheel for more precise driving. However, you can still do fairly well using a game pad. The off-road driving became more fun once I toned down things like the active stability. I could then properly work the handbrake doing the off-road racing. This game honestly does off-road racing better than rFactor. The tarmac racing is just as solid. You just have to learn to adjust to the different driving dynamics of each featured vehicle. A Stadium Super Truck handles much different than a Formula Truck or a Brazilian Stock Car. You also have to account for the open-wheel racing machines (including the karts). No two type of cars feel the same.


Now for some final thoughts. Go to the next section, please.




Automobilista: Final Thoughts


While Automobilista is still mostly a Work in Progress, that progress is amazing. AMS offers a racing experience that few other simulation racing games can equal or better. The fact this seems like an upgraded rFactor 1 means you can play this game without needing a seriously powerful computer. If you can play the first rFactor, you likely will be able to play AMS with few problems. Few have complained there is no real Career Mode or anything. However, it doesn't mean you will feel left out from the great racing and driving this game provides. Some others have complained about a lack of weather effects. I'm actually okay with it, though it isn't like I race religiously under wet or snowy conditions.

I think Automobilista is only going to get better with the new updates. I didn't have to spend $50 USD on a Steam gift card to get this game and the Season Pass DLC; but I did, and I have yet to be disappointed. I surprisingly have only played this game for about two or three days and haven't played it again for a month or two. Still, what I was able to play was enough to convince me Automobilista is the real deal. So go ahead and get this game on Steam and enjoy some great racing and driving action.


Video Preview.

Here is a video look at "Automobilista." Check it:


^ Automobilista Release Trailer - V1.0 out now!

That is the game I've been reviewing here.


For More Information...

Learn more about Autmobilista or buy it on Steam using these links:

Automobilista (official)
Automobilista on Steam

If you want mods for this game, RaceDepartment has you covered. Check it out:

Automobilista Mods | RaceDepartment

That concludes this blog post for the most part.





Maybe my review will help sway your interest in whether or not to get Automobilista. Anyhow, thank you for visiting "John's Race Space." Please stay with this blog for more of my racing/driving game commentary. Thank you for reading! Take care and be well.

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Oval Racing Strategies

Oval racing is boring to most people. Understandably so, since you only turn in one direction. However, it is not easy. Oval racing requires you to race at persistent high speeds and maintaining those speeds consistently. While it may seem boring to only turn in one direction, the challenge and the intrigue are there. The most important thing to learn is how to properly race an oval. This blog post offers a few thoughts in that perspective.

NOTE: The advice offered in this blog post is NOT professional. I am sure I will screw something up. I am more into road racing than I am almost any other discipline of motorsport. I am no oval expert, so don't entirely take the advice here for gospel.



Oval Racing Basics.

The key to oval racing is the ability to run at high speeds consistently. One such strategy is to try to find speed while also cutting down on wind resistance. In the case of racing ovals, you have to properly find the right braking points so you don't have to lift too much on a lot of ovals.

Another consideration to keep in mind is that not all ovals are the same. Sure, you go in one direction, but not every oval is the same. You can look at any number of ovals for some differences in layout. Shorter ovals employ different strategies than larger ovals. There is an apples and oranges difference between racing the likes of Martinsville and Talladega. In terms of layout, Racing Pocono is much different from racing Charlotte. There are about four different kinds of ovals: short tracks, one-mile ovals, intermediate/speedway ovals, and superspeedway ovals. Some tracks may have low banking in the corners while others may have high banks. You have paper clip ovals, egg-shaped ovals, tri-ovals, D-shaped ovals, and the like. You may even have to shift at some ovals. For example, the shorter corners at Gateway International Raceway and Twin Ring Motegi's oval may require you to downshift a bit since they are more like road course corners than more traditional ovals. Pocono is a tri-oval, but each corner is different. Meanwhile, you have superspeedways like Daytona and Talladega. Daytona, to me, is more of a "driver's superspeedway" than Talladega. Talladega is a high speed romp all the way around except for a little bit of lifting off the throttle at points. So while ovals may seem the same, the strategies in taking them all on are different.

There are also dirt ovals that are very short. When racing on a dirt oval, you have to consider being able to get aggressive handling and aggressive at speed. Dirt encourages you to race a bit harder and more aggressively than on tarmac ovals. A fun part of dirt oval racing is the ability to slide the car out in the corners hard. You need to be aggressive to properly maintain a decent speed in the corners and being able to power out effectively. The kind of vehicle you race in a dirt oval race also depends on what you can and can't do.

Just like any form of racing, you also need to consider setting up your car for ovals. Shorter ovals will require you to have more of an acceleration setup (as opposed to a top speed setup) since you are trying to generate as much speed as possible on such short courses. You also need a decent brake setup since you will have to lift a lot on shorter ovals. It also helps to have a decent handling setup. Conversely on longer ovals, you will need more of a top speed setup especially on courses where you will be at high speeds constantly. Superspeedway type ovals won't require you to have any detailed handling setup. You do, however, want a setup where you don't have a suspension setup better suited for road courses or anything. So something where you don't have to set up for really hard corners will suffice for longer and faster ovals. Aerodynamic tuning also plays a significant role in oval racing. You have to consider an aero setup that either allows for low wind resistance or better control depending on the oval.


Oval Racing: Final Thoughts.

While oval racing may not be as liked by many a racing fan, oval racing isn't "stupid." Oval racing just takes on some tactics different from your average road racing or rally racing. You just need to focus on proper racing technique when on an oval as well as properly tuning for oval racing. Having said all of this, race on! :)





This wasn't entirely professional advice, but at least it should help you racing gamers out there in regards to ovals. Thank you for reading! Take care and be well.

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Sebring and Road Atlanta in GT?

Gran Turismo has Daytona and Circuit de la Sarthe. Would Sebring and Road Atlanta help also? Gran Turismo has evolved greatly during its existence. Having Sebring and Road Atlanta would help expand the track profile a bit. More tracks and cars are obviously good, but do you think Sebring and Road Atlanta can help expand Gran Turismo's track profile all the further? This blog post will share my thoughts on the inclusion of these two tracks.






Sebring and Road Atlanta: Get To Know


When I was learning about racing, the former Speedvision (now FOX Sports 1) had what they called the "Grand Slam of Endurance Racing." That included Daytona, Sebring, Le Mans, and Petit Le Mans. Gran Turismo 5 Prologue debuted Daytona. Daytona's road course debuted in Gran Turismo 5. Circuit de la Sarthe debuted in Gran Turismo 4. Two of the well-known endurance venues are in the Gran Turismo series. Both have been featured for a long time in the Forza Motorsport series. What about Sebring and Road Atlanta, though? Let me make the case to include both in a future Gran Turismo.


Making the Case: Sebring.

Sebring is just an old-school, old-fashioned, anything but fancy road racing facility. Over 3.74 miles (or 6.02 km) of racing goodness from this flat former air base. It was opened on New Year's Eve in 1950. This track in Sebring, Florida, USA is mostly flat except for some relatively high and low sections of the course. It is also very technical. Sebring once served as the home of the Formula 1 United States Grand Prix long ago. Many different companies have competed at the 12 Hours of Sebring over the long history of this endurance race. Winners include the likes of Porsche, Audi, Ferrari, Nissan, and more.

The inclusion of Sebring would offer a great road racing challenge. Coupled with having time variable and weather variable elements, Sebring would be great fun to race in the Gran Turismo realm. It would really be great to race with GT-spec machines as well as prototypes classic and modern.

Let me give you an idea of what Sebring is like. Take a look at the following video and imagine playing this in a future Gran Turismo:


^ A Lap Around Sebring International Raceway


Making the Case: Road Atlanta.

Based in Braselton, Georgia, USA; Road Atlanta is a technical road racing facility that is well loved among many racing fans. This track is 2.54 miles (or 4.008 kilometers) in length. It has been around since 1970. Perhaps the most fun part of Road Atlanta are the Esses. These Esses make for a fun test of handling as well as some exceptional photography moments. Unlike my mentioning of Sebring, Road Atlanta has much more elevation changes and undulating roads than Sebring. The premier event for Road Atlanta is the Petit Le Mans- a race that lasts either 1,000 miles or 10 hours, whichever comes first. The Petit Le Mans has been around since 1998. Besides Petit Le Mans, this track is famous for all kinds of racing including motorcycle racing and even drifting. Outside of Forza Motorsport, some other games to include Road Atlanta include "Sports Car GT" and "Le Mans 24 Hours"- both games reviewed here on "John's Race Space."

Here is a lap of Road Atlanta for you:


^ A Lap Around Road Atlanta


So now you know about these two tracks.

IN CASE YOU ARE INTERESTED: Learn more about these two tracks by going to their official websites:
Sebring International Raceway
Road Atlanta




Will We Get Sebring and/or Road Atlanta in GT?


The inclusion of both of these tracks would two more quality endurance racing courses to the Gran Turismo lineup. I love sportscar racing. It would be great seeing Sebring and Road Atlanta as tracks in the Gran Turismo series. Both tracks are worthy challenge for grassroots type racing and even some world-class racing events. Seasonals and online leagues would be incredible for these tracks in the Gran Turismo realm.

Even imagine if you could do "12 Minutes of Sebring" at Sebring if you couldn't stomach doing a proper 12 Hours of Sebring. I probably would even race Formula 1-style cars around Sebring. As for Road Atlanta, there is no doubt the nature and personality would greatly suit Gran Turismo style racing. Imagine seeing cars go through the Esses and such in a GT game. It would be great fun.

I personally would love to see both tracks find their way into Gran Turismo. What say you?





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Racing/Driving Game Streamers

Watch racing/driving streams on YouTube or Twitch? If so, this blog post will point you to some streams I follow. You can learn from and be entertained by others playing games. This is something a bit different in mentioning racing and driving games here on "John's Race Space." If you want to enjoy racing games or driving games in online streams, this post may be of help to you.






Racing/Driving Streams


I will point you now to some streams online. The headers all link to the different streams. These range from Facebook fan pages to actual streams. So click on them to visit their channels.

WARNING: Some of these channels may contain some inappropriate language or some objectionable material. Be mindful of this, as you are seeing some of these streams at your own risk. These may not be safe for work or school.


iRacing Official.

iRacing is one of the premier simulation racing games today. Once you've paid for everything and want to go racing, you can choose from a variety of different styles of racing. This link takes you to the official YouTube channel of official iRacing events.


Racespot.

The premier channel for iRacing streaming and commentary is the YouTube channel known as Racespot. High quality content is provided from this YouTube channel both from its commentary and its coverage. Content featured on Racespot are even shown on iRacing's Live page. Archives of past races are shown from Racespot also on iRacing's Live page. Visit their YouTube channel to see the various material and races shown.


British Online Sim Racing Association (BOSRA).

The British Online Sim Racing Association, or BOSRA, is the first-ever sim racing league approved by the MSA and is in association with TMS Motorsport. They mostly specialize in GT3 racing in iRacing. Their material is available primarily on YouTube. Great commentary and racing action are provided on this stream.


Virtual Endurance Championship/LMPGTEndurance (French).

This is a mostly French Twitch stream that mostly covers iRacing. Among the specialties of this channel are mostly NASCAR races. However, they do a variety of races mostly in a French language. Find them on Twitch at LMPGTEndurance and on YouTube at VEC TV on YouTube.


RevCom Gaming.

One of the first iRacing teams I encountered on Twitch was that of RevCom Gaming. This channel mostly races a lot of NASCAR events, but they also go with some open-wheel racing and some GT3 racing.


Grip TV.

GripTV and its members usually stream iRacing videos. These black and red cars usually try a number of different races in iRacing. Their streams are offered on Twtich and YouTube across its members. The link takes you to the official page of GripTV.


Vice Z Racing.

Vice Z Racing is another online racing team. I couldn't find an official site for this team, so instead, I am providing a link to one of Vice Z Racing's members. That's what the link takes you to.


Steel Horse TV (FB Fan Page link).

Johnathon Caddell and Steel Horse Racing TV are another iRacing team. This group mostly competes in a lot of the iRacing NASCAR-type events. The link to their work that I have provided is to their Facebook fan page. So visit the link to see their work.


Ministry of Speed.

At the Ministry of Speed, great racing is gospel. Run by founder "SixxGun Johnny," the Ministry of Speed offers racing primarily with Project CARS and the Codemasters F1 games. This channel migrated from Twitch to YouTube earlier in 2017. And so, this link takes you to the official page.

If you have Facebook, "like" The MinistryofSpeed motorsports simulations. Find the YouTube channel for this at: Sixxgun Johnny on YouTube.


Online Sim Racing Network (OSRNetwork - FB Fan Page).

There is a good variety of iRacing action that the Online Sim Racing Network puts in YouTube streams. Among some of them is Xtrememotorsports99.com. Feel free to check out the racing action streamed on YouTube by OSRNetwork by clicking on the Facebook fan page link in the header. Or, visit their YouTube channel at OSRNetwork on YouTube.


RacingHearts.

One of the most unique streamers on Twitch or YouTube (mostly Twitch) is that of RealRacingHearts. When streams happen on this channel, the streams usually consist of amazing fictional action across a handful of different racing series. An example of one series featured is the fictional JSA GT Masters, a series featuring many different cars with some insane performance levels. Mostly rFactor streams are showcased on this Twitch channel. Most of the action is not only showcased in a Twitch stream, but also discussed on the Global Racing League (GRL) forums.

Find RacingHeart on Twitch at twitch.tv/RacingHeart. Visit globalracingleague.freeforums.net to take a look at the Global Racing League forums.


Of course, these are only a few different streamers on YouTube and Twitch. I just wanted to name a few that I have followed online. I may add more links in future updates.





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Inside Sim Racing

Since 2007, @InsideSimRacing has been a sim racing boon and a proper outlet in showcasing and discussing simulation racing. Anyone who loves sim racing in some capacity need only look to ISR. They have delivered in offering some of the best insights on racing/driving games along with various other things such as product reviews. This blog post can be thought of as a salute to Inside Sim Racing.

"John's Race Space" is all about racing/driving games. While no games will be covered in this blog post, I do want to take some time to recognize and showcase Inside Sim Racing for their fine work.






Inside Sim Racing


Inside Sim Racing Sim Racing Tonight
^ from: (Twitter) - Inside Sim Racing.

Inside Sim Racing has been an outlet for discussing and showcasing simulation racing games since 2007. It caters to those who enjoy this style of racing game and features various insights on various games. Everything from detailed game play to highlights of events and championships are featured. I'm sure ISR will tell you that while it may be fun doing stuff like Need for Speed or the Asphalt games, sim racing has their own unique appeal. I'm sure even ISR will tell you- racing games like the Need for Speed series is fun, but the real enjoyment of racing and driving is with proper simulation racing titles. You get a feel for racing that arcade games can't match or better. Some of us may never get to experience certain automobiles or get into motorsports. Some of us probably do have certain driving or racing experiences and just want the same great experience in the virtual realm. So ISR does all it can to expose and discuss the simulation racing game scene.

Their show "Sim Racing Tonight" is hosted by the likes of Shaun Cole and Darin Gangi. The insight they provide and the various episodes they publish are nothing short of amazing. I don't usually watch full episodes (some material is about 30 minutes to a full hour or more). What you get is tremendous insight from the ISR crew. If you want to learn how to be atop your sim racing game and be an absolute boss at it, ISR has you covered.


My Own Sim Racing Experiences.

Since taking "John's Gran Turismo Space" into "John's Race Space," I have featured a handful of games outside of Polyphony Digital, including different simulation racing games. I am still someone who will still play any average racing game with a controller or a keyboard. I still consider myself a simulation racer for the most part because I enjoy the challenge of sim racing more than I do a lot of arcade racing games. However, I don't consider myself a hardcore simulation racer. Only thing "hardcore" about my racing game experience is that I have a Logitech Driving Force Pro which I rarely use for my racing games. I don't have anything like a gaming rig. I have no idea about Force Feedback. I am not THAT in depth with my racing game experiences. I am fairly boring in regards to sim racing. I do love it, though.

One of the coolest moments for me on YouTube was when Inside Sim Racing saw one of my videos and commented on it. It's been so long that I don't know what video it was that I got commented on for. I thought it was a cool moment because it felt great that me- no kind of YouTube superstar or anything- was able to get a kind comment from Inside Sim Racing. It was a great feeling.


A Salute to Inside Sim Racing.

I think without Inside Sim Racing, I probably don't know of any other sim racing media that could be better. ISR is a boon for the sim racing community. It provides a voice for sim racers worldwide. The insight provided is great whether it is about rFactor, GTR2, Assetto Corsa, iRacing, or whatever. You really can't go wrong with what is provided from ISR. And considering ISR was created back in 2007, it will be great for this crew to celebrate 10 years of existence. Not to mention still going strong today.

So if the Inside Sim Racing crew is reading this blog post, I just want to let you know that you all do a great job and provide a solid voice for all things sim racing. Keep up the great work. Much love.


For More Information...

To learn more about Inside Sim Racing, visit their official site at: www.isrtv.com. Find them on YouTube at www.youtube.com/simracingtonight.





I have nothing more to discuss for this blog post. I'm glad you could be here for my discussion. I hope you have a great day/night and that you maybe can return to "John's Race Space" if you enjoy my content. Make sure to Subscribe or Follow my work in any manner for more of my blog posts. Thank you for reading! Take care and be well.

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Daytona 3 Championship USA Thoughts

Since 1994, the Daytona USA series has blown minds. An announcement in 2016 noted the return of one of the greatest racing game franchises in history as Daytona 3 Championship USA was announced. There are only prototypes as of this post. However, speculation on what could be for this new-age Daytona could become is surely a hot topic. Is this Daytona going to perhaps spark a return to classic arcade gaming? Is this Daytona going to show SEGA is NOT dead with racing games? Could this Daytona bring back old-style, old school racing in today's era of realism and crash-happy racing? This blog post only explains my thoughts regarding this new Daytona based on prototypes.






Daytona 3 Championship USA Thoughts


Time to identify this post. Here's a picture for you:

Daytona 3 Championship USA
^ from: (YouTube) - Daytona USA is back ...but better than ever?

Daytona 3 Championship USA is a revival of the Daytona USA franchise while also offering tournament style play. It is an engaging racing game while offering a handful of options and features to make it stand out and be unique. This new Daytona offers up everything in a shiny package. It is easily the best-looking Daytona USA ever. Besides the visual bits, this new title seems to be one to provide fans novice and veteran the full Daytona USA experience only in arcades. Hey- fear not! We used to play arcades because they had some of the best experiences outside of home playing. So don't be afraid to get out the house every now and then to enjoy some quality gaming.


Initial Thoughts.

I classify myself as a simulation racing fan. Despite this, there aren't too many games anymore that are simply about enjoying going full speed. It does seem boring that racing games have mostly gone towards realism. Some even have gone to end-of-the-world chaos, where nothing short of turning a vehicle into scrap metal is acceptable. That even includes the likes of destructible environments (like "Motorstorm: Apocalypse" and "Split/Second" among others).

Daytona 3 Championship USA, then, can kind of be a welcome breath of fresh air. SEGA has long been known as one of the finest companies to make racing games. Maybe there were some people who felt SEGA lost their racing game swagger. I certainly enjoyed "OutRun 2006: Coast 2 Coast" as far as modern SEGA racing games are concerned. Even still, there has never been a true 21st Century successor to "Daytona USA 2: Battle on the Edge." And no, I am not exactly counting "Daytona USA 2001" for the Dreamcast.

"Daytona 3 Championship USA" offers an experience that will easily resonate with longtime fans of the series. For the first time in the franchise, the game will actually feature the Daytona International Speedway that the series has long modeled itself as. However from videos I looked up in researching (remember the game is in prototype phase as of this post), Daytona USA is NOT modeled accurately. It instead seems more like the classic Three-Seven Speedway many Daytona USA gamers are accustomed to but with a lot of visual cues similar to Daytona. So don't expect an accurate re-creation of Daytona based on what has been documented in videos and pictures.

Speaking of videos and pictures, take a look at this video to get an idea of this franchise reborn:


^ Daytona 3 Championship USA Teaser Trailer HD

Not much is shown in this teaser, but you do get the sense of this franchise being revived proper. Since everything has to be pretty on YouTube (according to YouTubers), it is common to see people complain about how the graphics to this prototype of Daytona 3 Championship USA are. Nothing boils my blood as a gamer quite like someone deciding on whether or not a game is bad only on its looks. Since the game is still in development as of this original post, you can't make anything of it on graphics alone. There's still a game to be played.

(NOTE: You may skip this paragraph if its subject matter doesn't apply to you. It is a further discussion on graphics over gameplay.)
I mentioned that graphics aren't everything; yet, people try to make it the most crucial factor outside of gaming. I hate how people just assume that bad-looking games are the worst. Even the prettiest of titles can still heavily lack in the game playing department. This is a concept of "function over form." Games shouldn't be given passes for being great-looking when the gameplay is unacceptable. Only liking games because of their graphics is like saying only the most handsome/beautiful people are the best. Heck, there are a number of beautiful females won't even give me the time of day or recognition. Or they may even just lack being approachable and friendly. Conversely, some who people would consider not as visually attractive can be highly friendly and caring. You just can't boil things down to graphics or only base your opinions of a game on its graphics. If you do, you are only touching on one element outside of actually playing and enjoying a game. So please- chill out on that stuff.


Areas of Concern.

If you look up extra videos on "Daytona 3 Championship USA," you tend to see many of the lovely visual touches on the cars. The game is actually great looking to me and can only get better (hopefully) when the final game is released to arcades. Legitimate concern was made as people tend to those who felt like Daytona 3 Championship USA doesn't acknowledge "Daytona USA 2: Battle on the Edge." As if to say this new Daytona isn't exactly an evolution from the second Daytona USA game. This is a legit thing to be concerned about especially if you are a veteran of the Daytona USA series. I think (and hope) we may possibly see some of the extra cars from past Daytona USA games. Can you imagine taking on Daytona in the Phantom Full Force car for example? Not that there's anything wrong with rolling with Hornet High-Class, though. It may also be possible to have a choice of cars including the likes of "Daytona USA: Championship Edition" or "Daytona USA 2001."

Another concern is how this game has a sequential shift as opposed to the usual "H" shifter. Not that I am overly concerned, but I do find some uneasiness in not being able to race with the old H-style manual/standard setup. You be the judge on this one.

The Lakeside Castle track is a track that seems to pay homage to Dinosaur Canyon. Its style and feel are like Daytona USA's "Advanced" course, but it is not the classic Dinosaur Canyon course. Prototype videos I've seen featured only three of six possible tracks. It leads one to believe what courses will fill those six extra spaces. Could we possibly see the return of Seaside Street Galaxy (Daytona USA's "Expert" course)? Could the amusement park and/or the city course from "Daytona USA 2: Battle on the Edge" make a return? Could there possibly be a re-make of combining all of the game's tracks into one long course? Or who knows- could we see "Sega Super GT/SCUD Race" tracks make their Daytona USA debut? Maybe we could have some dirt track racing for Daytona USA. There is still a lot to consider on the tracks front in "Daytona 3 Championship USA."

To make mention one last time about the graphics, some have complained about how the graphics look. One of the other niggles some people have with the graphics is how the graphics seem too colorful. I personally don't care about games that look too colorful. It's like everything has to be gritty and dark to look great. Now you do suffer from realism when you don't have the most colorful graphics. That's if you are pursuing realism. Since the Daytona USA series was never about any kind of hardcore realism, who honestly cares about Daytona USA not being colorful? And what difference does it make? If you want gritty, play one of those dime-a-dozen first-person shooters or something.


Could Daytona USA Spark a Revival of Arcade Gaming?

Let's face it- we've become so much into wanting to play games at home or on mobile devices so much that the arcade industry has slowly died. Since "Daytona 3 Championship USA" is only slated for arcades, its goodness means it can only be enjoyed at the arcades. Are you willing to go out to an arcade place to play this game if one of these units were available at it? I still love being in front of arcade units and playing away especially when I'm out and about. Playing games at home is comfortable, but there's nothing like playing an arcade unit. Why do you think certain racing game fans enjoy having racing rigs to play rather than go with a boring gamepad to play racing/driving games?


Final Thoughts.

I am really looking forward to seeing what this new style Daytona USA will be like when it is in its final form. My hope is that this arcade game will remind people what made Daytona USA great in the first place while also giving newer fans a taste of the Daytona USA experience. This game will only be successful if it manages to bring both newcomers and veterans alike the experience only Daytona USA can provide. And to those who think SEGA lost their touch with racing games, maybe this game will serve as proof that it was as if SEGA never left with making great racing games.





All of what I have discussed is all based on what we know about the game from prototypes. As we know, there are prototypes and then the real thing. So I am sure things will greatly change between now and when the final product is released. In the meanwhile, I'd like to thank you for reading this post on my racing/driving game blog- John's Race Space! Take care and be well.

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