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Showing posts with label Reviews. Show all posts
Showing posts with label Reviews. Show all posts

Wednesday, December 13, 2023

Wreckfest

John B. Marine | 2:26 PM | | Be the first to comment!
Great racing involves great car control, mastery of technique, and great fitness. "Next Car Game," later called "Wreckfest" basically says, "man... [expletive] all that [expletive]!". "Drive hard, die last" is its slogan. This 2014 game is all about one thing- wrecking. Bugbear developed the successful Flatout and Flatout 2. This game offers up one of the most enticing experiences of combative racing that anyone can play. It is available for PC, PlayStation 4, PlayStation 5, Nintendo Switch, XBOX One, XBOX Series S|X, Android, and more. This blog post takes a look at Wreckfest.






Wreckfest




Wreckfest
^ from: (Wikipedia) - Wreckfest is all about gritty, brutal, and often times hilarious racing action. Drive hard, die last.

Wreckfest is all about full-contact racing. This game is devoid of sophistication and accuracy. All of the machines are junky. All of the tracks likely would be disqualified of any high-grade FIA licenses. The action is more like Saturday night at the short oval rather than a prestigious Grand Prix or endurance racing weekend. What this game lacks in sophistication is made up for with savage and merciless racing.


Career.

Your racing career in Wreckfest takes you through five levels of competition. You begin in the Regional Juniors to try to earn experience. Experience will help you to unlock tuning parts and new vehicles. How well you do in Career events will help you to unlock the next level of competition- the National Amateurs. Keep working your way up through Challengers, Pro Internationals, and to the top level of Career Mode- the World Masters.


Vehicles.

There are four levels of vehicles in this game. The lowest class is the D-Class, and the highest is the A-Class. Vehicles are rated for their performance points (PP). None of the vehicles are licensed. If you know your vehicles, though, many of the vehicles will look similar to any real-world vehicles you may be aware of. The first vehicle you can get your hands on is the Rocket, which is a great all-around race car. You ultimately will need to seek better vehicles to compete in certain other races. Owning any vehicle will allow you to modify its graphics and upgrade its performance. Credits you earn will allow you to modify these vehicles to your liking. Be careful- some enhancements to your vehicle may put your vehicle in a different class, disqualifying you from certain level races. Be mindful of this!

If you do decide to modify your vehicle, you can modify its paint style. It begins with a certain decal package you select. You then can choose the livery style. It ends with you fine tuning the colors for everything. The Painting aspect does not cost any Credits.

Upgrading your vehicle consists of Performance, Armor, and Visual categories. The Performance aspect primarily upgrades all of the horsepower-related aspects of your vehicle. You will be able to outfit your vehicle with better parts as you reach certain levels. The Armor upgrades will help provide strength for your vehicle. This can help your car to last longer in races or in demolition derbies. They can also, however, put your vehicle in a higher or lower class. So if you need certain upgrades to stay within one of the different tuning levels, you may want to choose your Armor upgrades wisely. The Visual upgrades basically give your vehicle a unique appearance. Most, if not all visual upgrades have any impact on your performance. So use this menu to outfit your vehicle to give it a unique touch. Some vehicles can not be upgraded.

If you plan on tuning, you can tune elements of your vehicle. Adjust your Suspension to affect the weight transfer of your vehicle. Tune the Gear Ratio to let your vehicle be tuned for acceleration or top speed. Adjust the Differential to affect the handling character of your vehicle. Finally, modify your Brake Balance to determine what bias your vehicle has, whether with more rear brake bias or more front brake bias.


Locations and Races.

Wreckfest has no shortage of events for you to partake in. Everything from Banger Races to Last Man Standing events are there for you to compete in. As of the time of this blog post, you can choose from 45 different locations. Each of the events have a handful of options for which you to race different configurations or compete in different events. Some tracks may serve only one purpose, such as demolition derby. This game will keep you busy with the various events available. Events can have no opponents or as many as 23 other opponents. Be mindful of performance limitations with events with either lots of drivers or with certain high-polygon vehicles. Same can be said for graphically-intensive and large locations.

You can adjust each of the races to your own specifications. You can choose what vehicles race, the intensity of the damage, AI driver skill, driver aids active, and more. Turning off driver aids and racing on harder levels will yield more experience and Credits earned. Normal-level damage will allow you to deliver as many hits as you like to drivers while also being able to withstand so much damage. Intense damage means you have to be a bit more careful trying to win races. Put the damage to Realistic or Extreme, and even the simplest impacts can seriously damage your vehicle. Be careful at higher damage levels!

While I did not test multiplayer in preparing this blog post, you can also add your own spin to racing types and regulations in multiplayer.




Wreckfest: Playing the Game


Although Wreckfest is an arcade-style game, there is actually some realism to the game. The vehicles actually handle with certain amounts of weight and physics to them. So while this is not exactly Assetto Corsa meets Burnout, Wreckfest has a driving model that is intense with racing and with combat.

When competing in regular races (Banger Races), your strategy may be to do blocking or try to induce opponents into crashes. While the AI drivers may not be thugs, you do have to be mindful that other drivers may try to get you into trouble. Be sure to have strategies for regular racing as well as offense and defense.

Demolition derbies (Last Man Standing) are all about dishing out as much damage to your opposition. Head-on hits can deal the most damage, but you may end up taking more damage yourself rather than what you deal to your opponents. You may want to try to go for T-bone hits or tag fenders so you don't take too much damage to your vehicle dealing damage to others. Any drivers with icons above them are the ones still in the race. Try to take them out as best as you can. The level of damage you set can be a big factor in being able to take damage and deliver damage. So be careful with that setting when doing demolition derbies.

When you do Career Mode, try not to improperly exit races, because you will not win any credits or experience if you quit out of events. Be sure to properly exit to help out your experience and credits winnings. Try to complete all objectives for events. That even includes the bonus ones. Some events require you to win the event to gain points and credit from that event. You may have to spend some time in some events to finally clear them. Bonus objectives are optional and have no impact on your career progression. You do, though, got to get as much experience as you can muster.

One last thing to note is that this game makes it okay to fail. You need not be super serious about trying to win every single event. In all likelihood, you probably will not clear every single event with top honors. Just relax your pace when taking on Wreckfest. Win if you can, but only be focused on winning if certain Career objectives require you to do something to clear the event.


Allow me to express some final thoughts on Wreckfest for you now. Read on...




Wreckfest: Final Thoughts


Whereas sophisticated and detailed racing/driving games rule the roost and set standards for what is considered great racing/driving games, Wreckfest does away with these standards and sets its own standards for what a racing/driving game should be. Nowhere does this game wow people with incredible graphics, laser-precise driving dynamics, or world-class racing facilities; but it does offer racing action just about any racing/driving gamer can enjoy outside of sophisticated titles. Some simulation racers even play Wreckfest for the sheer amount of fun this game provides. Even the first Career event should provide thrills nearly any racing/driving game can provide! This is a racing/driving game you should give a try to play and enjoy. If you prefer sophistication and detail, this is not your title. If you prefer just an intense racing experience while also causing havoc, your needs will be satisfied thanks to Bugbear Entertainment and Wreckfest.


For More Information...

For more information about Wreckfest and where to buy it, visit order.wreckfestgame.com.





That is all for this blog post. I hope you enjoyed this blog post in my racing/driving game blog. Please be sure to Subscribe/Follow my blog(s) in any capacity if you love my work. Share my blog post(s) with others if you enjoy my work. Support me further by connecting with me on social media; and if you are inclined, feel free to donate to me (donations are voluntary but would be appreciated). Thank you for reading! Take care and be well.

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Tuesday, December 12, 2023

Flatout 2

John B. Marine | 7:42 PM | | Be the first to comment!
Flatout 2 offers even greater insanity than what the previous title did. While you still race in junky settings, the graphics are cleaner and with more intense action. This 2006 game was released on Windows, PlayStation 2, and XBOX. Allow me to talk about "Flatout 2" for you all in this blog post. Get ready...






Flatout 2




Flatout 2
^ from: (Wikipedia) - If you thought Flatout 1 was intense, wait until you try out Flatout 2.

Bugbear Entertainment looked to make Flatout 2 even better than its previous title. Enter "Flatout 2"- a wild combat racing game with fast speeds, brutal wrecks, and intense action. This game is a bit more prettier than the previous game. Actually, a LOT prettier. More cars to choose from along with different environments to race in make "Flatout 2" a game that produces mind-blowing excitement. In a sense, "Flatout 2" delivers action comparable to the Burnout series and with the same sort of lovely graphics.


Career.

The majority of your action will take place in the Career Mode. This is where you can buy vehicles and upgrade them. Earn money through entering races. You will earn money based on your finishing order and from other bonuses.


Vehicles.

Unlike the first game, Flatout 2 features a variety of vehicles and even three different classes of vehicles. Each of these classes offer up different experiences for for the levels of action they provide.

• The base class of vehicle is the Derby class. These cars won't win awards for looking pretty, but they can dish out punishment to each other in some hard-hitting racing action. This will be the class of vehicle you will be able to afford early on.

The Race class is the second class of vehicles and features vehicles tuned for racing. These cars look cleaner than the Derby cars, and they also go faster than the Derby class vehicles.

The third class of competition is the Street class. These are the best-looking vehicles as well as being the fastest ones. They also are the most expensive of the vehicles in Flatout 2.

You can earn more vehicles in each class by progressing through Career Mode. You can also upgrade your vehicles in Career Mode. Each of the vehicles you can own have different drivetrains that affect their performance. When upgrading vehicles, factors such as top speed, acceleration, handling, strength, and more can be adjusted. Take note of what each upgrade does and how they impact your vehicle's performance.


Locations.

Six locations are offered to gamers when playing the circuit races in "Flatout 2." Everything from places under construction to being in a major city are your playgrounds for action in this game.

• Forest - race in environments that include forestry and other natural details.
• Field - race in areas that are in a desert-type setting.
• Desert - race in an arid desert setting.
• Canal - this environment features suburban parts of a city to race in.
• Downtown - race in a downtown setting with highways and skyscrapers.
• Race - compete on race tracks under construction or repair.


Your mastery of these sections will be key to your success racing in Flatout 2.


Events.

You can race in any single race, or you can compete in events like High Jump and Demolition Derbies. For the sole purpose of this segment, though, I will only focus on regular races. You can earn the highest money by winning races.

These are the event types outside of the Career Mode:

• Single Race - enter a single race across any of the regular venues in the game.
• Single Stunt - you can enter special stunt events. There are many to choose from.
• Single Event - compete on special tracks.
• Single Derby - compete in a demolition derby against seven other opponents.


In any of the events in the game against other opponents, you can earn bonus credits for accomplishing certain feats. Among them:

• Best Wrecker - deal the most damage to other drivers.
• Blast Master - deal the biggest hits.
• Fastest Lap - post the fastest lap of the race.
• Bulldozer - score the highest amount of damage to the scenery.


You can actually wreck out opponents in races. Your racing strategy may range between trying to finish 1st to trying to take out your opponents. The main goal is to try to finish as high up the standings as possible in race events.


I'll offer some final thoughts now on Flatout 2 next.




Flatout 2: Final Thoughts


"Flatout 2" takes its sequel and intensifies the action and graphics by leaps and bounds. If you can contain insanity into a racing game, this game embodies insanity. The action is relentless no matter what events you take part in. All of which, occurring with few hitches in performance. Suffice to say, this is an excellent title to play, even if you are not into arcade racers or into demolition-type racing games.

You might have luck finding an old game like "Flatout 2" from secondhand dealers. Try these sites and look for "Flatout 2" if you wish to buy it:

Amazon (PC games)
Amazon (video games)
eBay (PC Games)
eBay (Video Games)
Gamefly
GameStop
GOG.com
Steam

Happy shopping! :)





I thank you for reading this blog post! If you enjoy my work, please Subscribe/Follow my blog(s) in any capacity if you love my work and want to support me any way you can. Share my blog post(s) with others if you enjoy my work. Thank you for reading! Take care and be well.

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Sunday, December 10, 2023

Flatout

John B. Marine | 3:43 PM | | Be the first to comment!
(UPDATED: December 12, 2023)

Just because there is contact in most motorsports doesn't mean it is a contact sport. Well, in the world of Flatout, racing IS a contact sport. Show no mercy to your opposition or prepare to lose. Bugbear Entertainment made this fierce racing game and released it in 2004 to PlayStation 2, XBOX, and PC. I will be sure to provide some insight on this game for you all.


LATEST UPDATE(S)/REVISION(S):

DEC 12 2023 - some simple edits






Flatout




Flatout
^ from: (Wikipedia) - Flatout is all about full-contact racing and other shenanigans.

Normally, I identify as a simulation racer. I don't get into things like combat-style racing much. However, I felt the desire to climb into the style of combat racing by picking up some racing games on GOG and Steam. One of the games I got is this game I am about to blog about- Flatout.

Flatout takes place with raggedy vehicles racing around on various junky locations. Think about racing in places under construction and with many parts of the track subjective to slam drivers into. Combative racing is encouraged in this game. While you can't wreck your car in races, you can deal some great damage to other vehicles. This game was originally released in 2004 in Europe and 2005 in North America.


Career.

Your racing career consists of a handful of races to take part in. At the Bronze level, you compete in nine different races. You have to finish 3rd or better to unlock more events. Clearing the Bronze class will open entry to the Silver class. Keep going until you reach the final class of races!


Vehicles.

You can race any vehicle in Flatout available to you, but have to choose one to be your primary vehicle for your adventures. Vehicles are judged by horsepower and weight. Each vehicle costs a certain amount of Credits for you to own. Owning a vehicle allows you to upgrade its performance. You can upgrade Engine parts to enhance your vehicle's horsepower. Drivetrain upgrades will enhance your transmission. Suspension upgrades will enhance the handling of your vehicle. Tires will help your handling. Body upgrades will help strengthen your car but also add weight. These are among the different upgrades for your vehicle.


Locations.

Each event goes through tracks with lots of construction and other obstacles. You can use the environment to your advantage to lead other cars into wrecks. Other locations let you compete in non-racing events such as the High Jump. High Jump is where you eject your driver out of the car and try to get that driver to score the highest-possible score after three rounds.


Racing.

Races have a maximum of eight cars to a track. You have Nitro available to you for that speed advantage. You earn Nitro by running over on-track objects like cones and signs. The more you run things over, the more Nitro you earn. You can use the Nitro at any time for whatever length of time you wish to use it. For you to unlock more races, you will need to place 3rd or better in each Career race. Try to win the races for the maximum reward. Wrecking objects on track can also lead to earning bonus money.

If you can spin out cars or lead them into crashes, they can help you to gain the edge. Hit something head-on hard enough, and the driver will be ejected from his/her car. Whatever it takes to win, go for it!

For the non-racing events, like High Jump, be sure to do as the directions tell you in order to complete these events with high marks.


Now that you have some insight on Flatout, let me offer some final thoughts on it.




Flatout: Final Thoughts


Flatout does away with sophistication and hyper-realism and instead goes for full-contact racing. Even if you are the type that prefers precise racing, part of you still wants to go wreck your opposition playing a game like this. This is combative racing that isn't overdone or in some sort of dystopia setting. None of the races seems overly frustrating to win. The bonus events are a nice diversion from having to race all the time. Many of the bonus events are going to be rather brutal. Yet still, this game remains fun for the most part. This game will be worth your time and energy to play. So get out there and enjoy some racing in Flatout!

I tried to find a video to preview this game, but I couldn't find a brief or concise video showcasing this game.


Since Flatout is an older game, you may have luck buying this game from secondhand dealers or from certain online retailers. Try your luck at these sites:

Amazon (PC games)
Amazon (video games)
eBay (PC Games)
eBay (Video Games)
Gamefly
GameStop
GOG.com
Steam

Thanks for visiting and reading! Happy shopping! :)





I hope you were able to get your look at "Flatout" and get some insight on it. If you enjoy my work, please Subscribe/Follow my blog(s) in any capacity if you love my work and want to support me any way you can. Share my blog post(s) with others if you enjoy my work. Thank you for reading! Take care and be well.

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Saturday, January 7, 2023

All-Star Racing 2

John B. Marine | 4:46 PM | | Be the first to comment!
A year after "All-Star Racing" was released, along comes "All-Star Racing 2." The same tandem of Kung Fu Games and Mud Duck Productions give you another round of racing goodness only they can provide. HOW good, though? You're going to have to find out by reading this blog post. So let's go!






All-Star Racing 2


"All-Star Racing 1" showcased four different disciplines of racing. "All-Star Racing 2" features different styles of vehicles in a variety of different racing challenges. It was released in 2003 for PlayStation 1 by Kung Fu Games (developer) and Mud Duck Productions (publisher). This game was released towards the sunset of the PlayStation 1.

Get ready for four different styles of racing featuring five tracks in each of those styles.


The Modes.

You can choose between Start and Options. Options will allow you to adjust difficulty and lap distance. You can input your name after choosing a Game Mode.

  • Bikes - prove your racing mettle on two wheels.
  • Karts - race with agile go-karts on competitive kart tracks.
  • GP - race the high-speed, highly-fragile formula-type racing cars.
  • Trucks - go road racing in over five-ton semi-trucks with over 1000 horsepower!

Once you select a mode, you input your name. You then go to the next menu.


The Tracks and Vehicles.

Like how each mode in "All-Star Racing" has its own set of tracks, the same applies to "All-Star Racing 2." However, unlike the previous game, each mode have five tracks to them. After picking a track, you then select which vehicle you want to use. You go racing afterwards.


The Racing.

You will be competing in however many laps you set the lap counter to (3 to 15 laps). There will be six vehicles to a track, yours included. Try to win using whatever vehicle you are using. Each of the vehicles have different handling characteristics. For you to win, learn the ways of your machine and try to win on the tracks for that discipline of racing. Go for the win!


Let me provide some final thoughts for you all on "All-Star Racing 2." Please read the next section.




"All-Star Racing 2" - Final Thoughts


"All-Star Racing 2" improves upon "All-Star Racing 1," but it is still not an overall good game. At least the different vehicles feel different from one another. Each discipline feels like a different game. Despite this, more can be done to make "All-Star Racing 2" a better game. It is serviceable at best.

While this game still feels like it could be at least decent, at least not every vehicle feels the same but in a different aesthetic. The more dedicated racing gamer will not be impressed in the sense of no qualifying, race weekends, tuning, or championships. This is simply a racing game to enjoy racing but with no real incentive or replay value. Once you complete everything, that's it. The Memory Card is actually used in this "All-Star Racing 2" unlike "All-Star Racing 1."

The vehicles all feel different. The Bikes are tough to control, and it really feels like you are trying to move your weight properly to handle better. These races can be tough. The karts are quick, and you'll need to be attentive and active to try to win with these karts and on kart tracks. The GP machines is basically Formula 1. They are the purest racing and most capable racing machines in this game. The Trucks, while unrealistic to real semi-truck racing, offer a decent challenge trying to drive these monsters on the track. They will keep you busy for sure. No matter which vehicles you race with, they are all met with the same shaky driving/riding model and fidgety AI.

You can still do better than "All-Star Racing 2," but you can't really do too much worse. At least this is better and more of a game than "All-Star Racing 1." "All-Star Racing 2," though, still falls short overall as a quality racing game.


Video Preview.

Get your video insight of "All-Star Racing 2" here:


All-Star Racing 2 ... (PS1) Gameplay


Hopefully this blog post has given you some insight on this game.





That's all for this one. If you enjoy my work, please Subscribe/Follow my blog(s) in any capacity if you love my work and want to support me any way you can. Share my blog post(s) with others if you enjoy my work. Thank you for reading! Take care and be well.

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Friday, January 6, 2023

All-Star Racing

John B. Marine | 8:40 PM | | Be the first to comment!
All-Star Racing challenges you to prove your racing mettle across four different disciplines of circuit racing. This game came towards the sunset of the PlayStation 1. If most people moved onto the PS2, then did people care for this game? All-Star Racing gets the attention of me and this blog for this blog post. So come along with me and get my thoughts on "All-Star Racing."


BEFORE I BEGIN...

HAPPY NEW YEAR (2023)!!!






All-Star Racing


Most people moved on from the PlayStation 1 to the PlayStation 2 when "All-Star Racing" was released in 2002. "All-Star Racing" was developed by Kung Fu Games and published by Mud Duck Productions. The game challenges you to take on four styles of circuit racing. Pick a discipline, pick a car, pick a track, and go race. It is dirt simple.


The Modes.

There are four disciplines to choose from when you start the game. Take a look:

  • Supercar Challenge - race with some sports cars.
  • Classic Cars - race with some classic automobiles.
  • Stockcar Frenzy- take on the intense realm of stock car racing.
  • GT Racer - race in full anger with high-powered GT race cars.


Once you select one of the game modes, you will be greeted to a screen that lets you choose between starting the game, game options, or going back to the main menu. They all operate the same, only with different fonts and graphics. So don't expect any purely unique experiences among the modes.


The Cars.

You have a choice of three cars to use through your racing adventure. Pick one and go racing.


The Tracks.

Each of the four disciplines of racing feature three tracks each unique to each style of racing. With no reverse or mirror options, you have a total of 12 tracks in this game. You can go into the Main Menu to adjust difficulty and lap count (from 3 to 15). It is a fairly straightforward process.


The Racing.

Six cars can be on the track at a time, including yours. Your job is to [obviously] win the race. Try to outlast your opposition as best as you can.


Now that you have an idea about this game, allow me to review it for you.




All-Star Racing: Final Thoughts


If you were reading this blog post being unimpressed with how I am discussing "All-Star Racing," there's a reason for that. That is because this game is absolute trash. No replay value, no incentive, completely boring experience, and lackluster game play. This "all-star" effort is more like an all-star effort on making a PlayStation 1 game as a class project rather than a complete game people would enjoy for years to come.

Qualities that makes most racing games fun is tough to find in this game. This is an arcade-style racing game that tries to surpass "Gran Turismo" and "Gran Turismo 2"... and fails miserably. If this is an all-star collection, what is this an all-star collection of- the same game with four different aesthetics? That's all this game is. Don't even think about trying to set up your car or go for the best lap times because this game doesn't even utilize your Memory Card. You don't even get to choose between Automatic or Manual/Standard- all cars are automatic transmission. The tracks themselves will take up about 50-70 seconds of your time for each lap. There are not even pit stops or damage to this game. As for the cars themselves, it's a matter of personal preference which is better. Even if you beat the Lap Record for each track, you don't get recognition or anything exciting for it.

The racing is not much better either. The game has a shoddy driving model and a twitchy collision system. On Easy difficulty, do not be surprised if you win the race by at least five seconds if you are a semi-decent racing gamer. You don't even get any fancy graphics or honors for winning a race.

The only things "All-Star Racing" gets right is that it works and is playable. Other than that, you don't need this game unless you're trying to add this to some collection. There are much better racing/driving games you can play on PlayStation 1 than this one. "All-Star Racing" is all-fail racing. You COULD use this game to simply learn how to make a simple racing game... then try to make something much better.


Video Preview.

If you would like a video look at "All-Star Racing" to see if your thoughts differ from mine, take a look at the following video:


^ All-Star Racing ... (PS1) Gameplay


I hope I swayed your interest on this game in case you were curious.





I hope you enjoyed my post. If you enjoy my work, please Subscribe/Follow my blog(s) in any capacity if you love my work and want to support me any way you can. Share my blog post(s) with others if you enjoy my work. Thank you for reading! Take care and be well.

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Tuesday, December 15, 2020

Diddy Kong Racing

John B. Marine | 7:48 PM | | Be the first to comment!
While Mario Kart 64 was king in Nintendo 64 racing, there was another challenger in kart racing. Enter Diddy Kong Racing- the kart racer for the Donkey Kong realm. However, this was more than just karting. It had hovercrafts, planes, and even... wait for it- a storyline! This blog post is my own look at Diddy Kong Racing.


Before I Begin...

I was preparing this blog post first before I realized I didn't blog about "Mario Kart 64." Since I make a lot of references to "Mario Kart 64" in this blog post, I had to mention "Mario Kart 64" before making this one. So still enjoy this blog post!






Diddy Kong Racing


Let's talk about Diddy Kong Racing!

Diddy Kong Racing hit the market in 1997, a year after "Mario Kart 64." This game allowed you to play in the realm of Donkey Kong. You could race as any of eight different characters. There was even a hidden ninth character you could unlock. There were a total of 16 tracks. While this was mostly an arcade kart racing game, you could do much more than race karts. You could find yourself racing in hovercrafts and planes. So this game had a great array of replay value to try the game with different vehicles. In addition to the madness of racing in this game, you also had a storyline. Your ultimate goal is to defeat the evil Wizpig, who has been terrorizing the land.

Unlike the aforementioned "Mario Kart 64," the characters in this game are all 3D models, unlike the pre-rendered models of "Mario Kart 64." This means you got to see the characters in proper 3D trim. Though, the tires on the cars are sprites.

"Diddy Kong Racing" was ported to the Nintendo DS years later.


Diddy Kong Racing: Play.

When you first start the game, you select one of the different characters in the game. You then can choose Adventure or Tracks. Adventure takes you through the game's main story mode. Tracks let you race on any of the given tracks in this game "Diddy Kong Racing" features 16 race tracks. Many of them can be run with the karts, but some tracks can also have courses for hovercraft and planes. Running into balloons on track will grant you powerups. If you run into balloons of the same color, you will receive stronger powerups. Up to three upgrades can be acquired at one time. So if you ran into three straight red balloons, you will get the highest upgrade- going from a single missile to 10 homing missiles.

To progress through "Diddy Kong Racing," you must win various challenges and collect Gold Balloons. More Gold Balloons allow you to enter more challenges.

Each of the vehicles were good for a number of things. The Car is your basic ground-based vehicle to race with. Most of your racing will be done in the Cars. Avoid going into the water when driving the Car. The Hovercraft allows you to race on water or any other liquid courses. They are faster on water than on land. The Plane is where you can enjoy flight across various tracks. These light planes obviously can't be on land or water, and you also need to fly them properly to navigate around the different courses.

There are are four main worlds to explore. You begin with Dino Domain. Try to win all of the individual races there and clear the different challenges. You then must take on the other worlds- Snowflake Mountain, Sherbet Island, and Dragon Forest.

Once you have made enough progress in the Adventure mode, you may find yourself taking on boss battles. In these Boss battles, you are in a race against some sort of opponent who will use any number of tactics to prevent you from winning. Your [obvious] goal is to win the race against the Boss.


I will now come along with some thoughts on "Diddy Kong Racing" now. So take a look at the next section.




Diddy Kong Racing: Final Thoughts


Here is a fact about me- my least favorite Nintendo character is Donkey Kong. Because of this, I don't usually get into the Donkey Kong realm easily. Having said that, "Diddy Kong Racing" is a game that offers lots more replay value and offers more variety than "Mario Kart 64." However, I find "Mario Kart 64" more fun than "Diddy Kong Racing." Most people I've chatted with tend to regard DKR more than MK64. DKR lacks the real engagement that MK64 offers even though it offers more races and offers greater replay value. Not many of the courses are particularly challenging either.


Video Preview.

I tried to find a brief video of this game, but all I could find are long videos. So here's your video preview:


^ Nintendo 64 Longplay - Diddy Kong Racing Part 1


I'm glad you were able to get my thoughts on this game and maybe have some memories of it!





That's it for this one. Subscribe/Follow if you love my work and want more of it. Thank you for reading! Take care and be well.

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Mario Kart 64

John B. Marine | 4:55 PM | | | Be the first to comment!
Mario Kart 64 brought the budding Mario Kart franchise into the 3D realm. There was no doubt "Super Mario Kart" began what remains as one of the greatest gaming (let alone racing/driving) game franchises ever. Mario Kart 64 did a lot to try to build up and continue where "Super Mario Kart" left off. So let me discuss "Mario Kart 64" in this blog post on "John's Race Space."






Mario Kart 64


It was 1996 when "Mario Kart 64" first hit store shelves. This was the second game of the Mario Kart series apart from the iconic "Super Mario Kart" in 1992. It was the first 3D Mario Kart game offering fast speeds and intense action. I have logged many laps and hours playing this game, as well as having a rivalry with my cousin playing this game back in the day.

This game basically brought the cartoon kart racing genre to the 3D realm. Even though most of the levels were 3D, the characters are pre-rendered, as is many of the pseudo-3D sprites like trees. The same insanity of Mario Kart games is present in this new installment. In addition to being the first 3D Mario Kart, this was also the first Mario Kart allowing up to four players locally. So you can enjoy racing against up to four players or being in Battle mode against up to four players.


Characters.

"Mario Kart 64" features eight drivers you can choose from. Gone is the Koopa Troopa, and welcome the Mario Kart debut of Wario. Each character is rated for their size. Lighter characters go faster and can corner better, but they can be knocked around by larger-type characters. Conversely, a heavier character is slower and don't handle as well, but they can knock around lighter characters. The most balanced characters you can choose from are Mario and Luigi.


Racing.

A lot of things in "Mario Kart 64" remain unchanged apart from "Super Mario Kart." Choosing Grand Prix will let you choose between 50cc engine displacement, 100cc engine displacement, or 150cc engine displacement. Choosing between the different displacement makes for tougher races. Select a character and choose a map. Each map features four races to choose from. If doing Grand Prix, you will run in all four of the races. Every race is three laps long. You must finish 4th or better to advance to the next round.

The races themselves are frenzied. It helps to get a good head start off the line if you can. Don't overrev the engine at the start. Run through the item boxes to access all sorts of items. If you can find shortcuts, take advantage of them to get the edge. Do whatever it takes to win each race and each championship.

Time Trial lets you race any of the 16 tracks in the game on your own. You get three Mushrooms to use at any time. You can save Ghost Laps of your best times around each course. A word of caution is that two tracks are very long, and unless you find shortcuts to reduce time of about the four-minute mark, you can not record Ghost Laps. You also can not record Ghost Laps if you crash hard or fall off the race track. So try to complete the Time Trial without crashing or getting into much trouble.

If you prefer Battle, just try to go around the map collecting items to use against your opponent(s). Once all three balloons have been popped on a character, the character is eliminated. Make sure that eliminated character isn't you!


I will now look towards providing a review for you all, so get ready.




Mario Kart 64: Final Thoughts


"Mario Kart 64" is an all-time classic for a number of reasons. It provided incredible graphics and fun game play. To me, "Mario Kart 64" is the last great Mario Kart before future titles seem to have hardcore rubber banding. Future Mario Kart titles after MK64 seem to punish you for actually being so good. This is a racing game to enjoy even if you are not good at racing games. Absolutely add this game to your Nintendo 64 collection.


Video Preview.

Mario Kart 64 in action. Enjoy!


^ Mario Kart - Nintendo 64


That's all for this blog post!





I hope you enjoyed this look at Mario Kart 64. Thank you for reading! Take care and be well.

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Tuesday, October 27, 2020

Zippy Race

John B. Marine | 9:47 PM | | Be the first to comment!
So you're a motorcyclist who thinks cars are overrated? Well, do I have a game for you! Zippy Race! Get ready to travel across the United States in an intense cross-country race in this game. I will use my time here to share some thoughts on this old racing game. Welcome to "John's Race Space!"






Zippy Race


Let's talk Zippy Race!

Zippy Race game Irem
^ from: (YouTube) - Zippy Race- one motorcyclist vs. 89 cars.

Zippy Race is a game from 1983 and 1985 from Irem, a developer most people know of for the legendary R-Type shoot 'em ups (SHMUPS). The premise of "Zippy Race" is to compete in a cross-country race around the United States on your motorcycle. Along the way are cars willing to impede your progress. You start off in Los Angeles and try to ride your way into New York City. You will arrive in a few different cities as checkpoints (including my hometown of Houston!). This is an actual race you are competing in. When you pass a car, you move up in position. Can you go from 90th Place to 1st Place?

For you to complete your task, you jump onto your motorcycle passing all the cars in your way. You have a limited amount of fuel for your motorcycle to complete each stage. You will lose fuel if you fail to pick up fuel items or if you crash out too many times. Therefore, it is of great importance to try to stay on your motorcycle and not make as many mistakes. You are not going to go from last to first in just one stage. Instead, this is the proverbial "marathon, not a sprint." Kind of think of Zippy Race as a racing event like "SEGA Rally Championship" or "SEGA Touring Car Championship" in the sense that you aren't going to be the race winner after just one event. This is all about climbing your way through the pack.

Not to spoil the game, but once the game is completed, you run in loops. So you're back to Los Angeles once you clear the run from Los Angeles to New York. Most games back in the day were about having the highest score rather than complete some kind of story. Though, there were games about beating the high score and not having to do loops.




What If There Was a Modern "Zippy Race?


A concept like "Zippy Race" sounds like something some independent (or indie) developer would come up with. Could you see a modern interpretation of this game somewhere? Here's a little extra section to discuss that possibility.

If there hasn't been a modern interpretation of Zippy Race attempted by some developer(s), it is very much possible to see a concept like this resurface or be revisited. This could easily be made by any sort of independent devloper to have a motorcycle compete against cars in a cross-country race. Someone would probably try to add actual manufacturers just to add some extra appeal. Since the game has on-road and off-road sections, it probably wouldn't be smart having a sport bike be used in this setting. The motorcycle would probably have to be some sort of sport tourer to be realistic and to follow logic.


Final Thoughts are next!




Zippy Race: Final Thoughts


While not entirely obscure, "Zippy Race" is a racing game with a pretty fun concept. It is very cool for the most part. Anyone playing this game will need to learn to pass without crashing. Navigating the scenery is also a critical consideration for this game. Put it all together, and you got yourself a fairly cool classic racing game in "Zippy Race."





I hope you enjoyed this blog post. I couldn't find a brief video to show this game in action, so I had to rely mostly on a picture to show you what this game is all about. Still, I'm glad you could be here. Thank you for reading! Take care and be well.

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Monday, April 20, 2020

WipEout XL/2097

John B. Marine | 9:38 AM | | Be the first to comment!
WipEout XL (also called WipEout 2097) takes you into the year 2097 and the F5000 Anti-Gravity Racing League. Intense competition ranging from races to combat await you here. This game's great music helps fuel the mood. This blog post takes a look at one of the best PlayStation 1 games ever produced- WipEout XL/2097.

I know it here in America as "WipEout XL." However, I will refer to it as "WipEout XL/2097" to relate to both names of the same game.






WipEout XL/2097


After the success of "WipEout" in 1995, "WipEout XL/2097" was created in 1996. The game was produced by Psygnosis and developed by The Designers Republic. It further built upon the futuristic racing scene with a truly enhanced experience. Many argued the first WipEout is brutally hard. So to make things easier, this WipEout provides faster and better experience all around compared what the first WipEout brought. It was a chance for the WipEout series to become a proven name in the futuristic racing realm. Its mix of high-speed racing along with combat elements made WipEout stand out among other racing titles.

If you are not familiar with the WipEout series, the WipEout games are a series of racing games featuring anti-gravity ships racing around futuristic tracks. The races feature items used to protect you and to attack other opponents. A lot of the action happens very fast. "WipEout XL/2097" puts you inside of anti-gravity racing ships in the F5000 Anti-Gravity Racing League.

This new experience sees six tracks around the world make up its track roster. The number of ships on track went from eight to 12. Now, you can eliminate opponents (or be eliminated yourself). You also have to clear Checkpoints in time compared to the no time limit of the first WipEout game. Do you have what it takes to be a champion of WipEout?

There was a unique quirk to WipEout XL, as it had sponsorship from Red Bull. In loading screens, the game even suggests you can improve your reaction time by drinking Red Bull. The only thing more impressive about WipEout than Red Bull sponsorship is the music. The music in "WipEout XL/2097" featured some of the best electronic dance music at its time. More than 20 years since "WipEout XL," many regard some of the songs in this game as some of the greatest songs all-time in the realm of electronic dance music. I personally think so about these songs, as I have even burned MP3s of many of the music tracks in this game. Many of the artists and groups in this game were my first exposure to them. Those include the likes of the Chemical Brothers, Fluke, Future Sound of London, the Prodigy, and more.

"WipEout XL/2097" was available on the PlayStation 1, but it was also available for SEGA Saturn and PC. PC players can enjoy this game with 3D accelerators such as (at the time) PowerVR.


Now that you know about "WipEout XL/2097," let me delve into the finer elements of the game.




WipEout XL/2097: Details


This is a brief look at some of the different elements that make up the game.


The Events.

Here are ways to enjoy racing in "WipEout XL/2097"...

• Arcade - a simple lapped race against a full field of opponents.

• Time Trial - practice any track in the game or try to land the best lap times. No other competitors share the track with you in this mode.

• Arcade Link - if you have two PlayStation 1 systems and two copies of "WipeOut XL/2097," you can play two-player multiplayer in this game against a full grid of competitors.

• One-on-One - if you have two PlayStation 1 systems and two copies of "WipEout XL/2097," you can play two-player multiplayer in one-on-one action.

There may be extra modes for you to unlock here. You'll have to play through the game to find out what else remains!


The Teams.

You start off with four teams, but a fifth team can be unlocked.

• FEISAR: This is the Beginner team. Their ship is meant for easy handling and with great shield energy. Its weakest element is poor top speed. Further success may mean you may have to go with a stronger team.

• AG Systems: AG Systems is the Amateur-level team. Their ship is configured for overall decent performance, but at the expense of having poor shields.

• Auricom: The Auricom ship is designed for all-around average performance. Its strongest element of this Intermediate team is its top speed.

• Qirex: If you want a speed demon, look no further than Qirex. The Expert level ship is fairly heavy and is not a good handling ship.

You are only as good as the ship you race with. So choose wisely and enjoy racing to the max!


The Tracks.

"WipEout XL/2097 features six tracks, but there are some bonus tracks you can unlock. These six tracks are divided into three class levels, with each class level having two venues. Here are the six main courses:

• Talon's Reach - This is a very simple track in Canada in an industrial sector. Most of the track has wide roads and fairly easy corners to navigate. This is a two-lap race in the Vector class.

• Sagarmatha - Here is a track located in Nepal under snowy conditions. There are some bumps and jumps to negotiate here, but there are very few sharp corners. So you can take this course smoothly and lay down some decent lap times. This is a two-lap race under the Vector class.

• Valparaiso - This track is located in a South American jungle in Chile. It has some sharp corners as well as some twisty sections. Care is needed here to limit wrecking your ship. This is a Venom class race, meaning it is a three-lap race around this course.

• Phenitia Park - Located in an commercial park in Germany, this track is quite technical. Advanced flying technique is required to win here. Three laps around this course await you on this Venom level track.

• Gare D'Europa This is a difficult track based in France that takes place during a stormy night. The venue is a disused Metro system. It is too easy to make mistakes here, and you end up paying for those mistakes if you are not careful. This is a Rapier Class track, so you will be racing this one for about four laps.

• Odessa Keys - Located above the Black Sea, this is a tough track that will test all of your flying skills. If you want to show your adept status, complete four laps around this Rapier-level course.

There are apparently some more tracks you can unlock with progress in the game. For now, the main six courses have been featured. There is also a higher difficulty class to be unlocked.


Items and Weapons.

There are many more items than what I will make mention here, but I will show you some of the items you can pick up and use...

• Missile - fires a homing missile at any leading opponent.

• Rocket - a straight-firing rocket that deals great damage upon impact.

• Mines - five mines will drop from your ship, damaging all who come into contact with them.

• Electrobolt - this weapon will immediately slow down any opponent ahead of you through homing.

• Turbo - provides a temporary boost of speed.

• Shield - you will be temporarily immune to impact or weapon damage when a Shield is engaged.

• Autopilot - your ship will be automatically controlled for a temporary amount of time. Usually, it will disengage when coming up to a sharp corner. It is best to engage Autopilot when you are coming up on a corner or set of corners you are not good at.

• Quake - great damage is dealt to leading racers as the ground is ripped up.

• Plasma Bolt - this is an attack powerful enough to defeat any opponent in just one shot. If you successfully charge and hit an enemy with it, you can eliminate an opponent in just one shot.

There are a few more I didn't mention, but those are the different weapons in the game.


Techniques.

Here are a few things to keep in mind as you play...

• Unlike a lot of other racing/driving games, you have to master using two different brakes. The brakes used are air brakes to help stop you as you enter corners. Using the proper side brakes will help you corner better. If you are approaching a right turn, use your left air brakes. Conversely, if you are approaching a left turn, use your right brakes. If you need to slow down entirely, use both brakes at once. Try to figure out how to properly maneuver your ship around corners and tracks to become adept.

• If you get an Autopilot, it is best to use it when approaching a dangerous set of turns. Autopilot will really last beyond the three-second time limit, usually when approaching another set of decisive turns. Use Autopilot wisely.

• You can recover your energy with a certain item, but be sure to pit when you can. You do not have to come to a complete stop in the pits, but just fly through the pits efficiently to recover as much energy as you need to.

• Items like the Rocket and the Plasma Bolt require precise aim to be effective. It can be tough trying to line up a powerful shot with the Plasma Bolt after charging, so you will need to practice getting a proper aim with both the Rocket and the Plasma Bolt. A successful strike with the Plasma Bolt will result in eliminating an opponent.

• It is possible to complete laps and races with perfect flights. If you want to minimize damage, see if you can complete races without taking damage from either running into walls or getting hit by weapons.

These are only a few recommendations. The rest is up to you!




WipEout XL/2097: Final Thoughts


"WipEout XL/2097" improves upon the WipEout formula while offering a greater gaming experience and an excellent soundtrack to boot. While the first game wasn't as well-received or wasn't as simple, this game proven to become more than enjoyable than the first title. "WipEout XL/2097" did more than enough to set the tone for WipEout becoming the best futuristic racing game series on the market. The series didn't start with this game, but this game is part of what makes the "WipEout" series the best futuristic racing game series in history. One only needs play "WipEout XL/2097" to experience one of the finest PlayStation 1 gaming experiences.


Video Preview.

Here is a preview of what you can expect when you play "WipEout XL/2097":


^ Wipeout XL (PS1) Gameplay


WipEout XL/2097 Online.

Want WipEout XL/2097? Please use this item below:




Hopefully this will give you insight as to this game's amazing appeal.





I hope you enjoyed this blog post. I am glad you were able to find my blog on racing/driving games! Thank you for reading! Take care and be well.

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